#include #include int main(void) { igraph_t ring, g, *component; igraph_graph_list_t complist; igraph_int_t i; /* Initialize the library. */ igraph_setup(); igraph_graph_list_init(&complist, 0); /* A ring, a single component */ igraph_ring(&ring, 10, IGRAPH_UNDIRECTED, 0, 1); igraph_decompose(&ring, &complist, IGRAPH_WEAK, -1, 0); component = igraph_graph_list_get_ptr(&complist, 0); igraph_write_graph_edgelist(component, stdout); igraph_destroy(&ring); igraph_graph_list_clear(&complist); /* Random graph with a giant component */ igraph_erdos_renyi_game_gnp(&g, 100, 4.0 / 100, IGRAPH_UNDIRECTED, IGRAPH_SIMPLE_SW, IGRAPH_EDGE_UNLABELED); igraph_decompose(&g, &complist, IGRAPH_WEAK, -1, 20); if (igraph_graph_list_size(&complist) != 1) { return 1; } igraph_destroy(&g); igraph_graph_list_clear(&complist); /* A toy graph, three components maximum, with at least 2 vertices each */ igraph_small(&g, 0, IGRAPH_DIRECTED, 0, 1, 1, 2, 2, 0, 3, 4, 4, 5, 5, 6, 8, 9, 9, 10, -1); igraph_decompose(&g, &complist, IGRAPH_WEAK, 3, 2); for (i = 0; i < igraph_graph_list_size(&complist); i++) { component = igraph_graph_list_get_ptr(&complist, i); igraph_write_graph_edgelist(component, stdout); } igraph_destroy(&g); igraph_graph_list_destroy(&complist); return 0; }