// vim:fileencoding=utf-8:foldmethod=marker // Adjacency Matrix representation in C++ #include using namespace std; class Graph { private: bool** adjMatrix; int numVertices; public: // Initialize the matrix to zero Graph(int numVertices) { this->numVertices = numVertices; adjMatrix = new bool*[numVertices]; for (int i = 0; i < numVertices; i++) { adjMatrix[i] = new bool[numVertices]; for (int j = 0; j < numVertices; j++) adjMatrix[i][j] = false; } } // Add edges void addEdge(int i, int j) { adjMatrix[i][j] = true; adjMatrix[j][i] = true; } // Remove edges void removeEdge(int i, int j) { adjMatrix[i][j] = false; adjMatrix[j][i] = false; } // Print the martix void toString() { for (int i = 0; i < numVertices; i++) { cout << i << " : "; for (int j = 0; j < numVertices; j++) cout << adjMatrix[i][j] << " "; cout << "\n"; } } ~Graph() { for (int i = 0; i < numVertices; i++) delete[] adjMatrix[i]; delete[] adjMatrix; } }; int main() { Graph g(4); g.addEdge(0, 1); g.addEdge(0, 2); g.addEdge(1, 2); g.addEdge(2, 0); g.addEdge(2, 3); g.toString(); }