/* igraph library. Copyright (C) 2024 The igraph development team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include "bench.h" void rand_vec(igraph_vector_int_t *v, igraph_int_t n, igraph_int_t k) { igraph_vector_int_resize(v, n); for (igraph_int_t i=0; i < n; i++) { VECTOR(*v)[i] = RNG_INTEGER(0, k); } } void run_bench(int i, int n, int r) { igraph_vector_int_t a, b; igraph_int_t na = n, nb = r*n; int rep = 300000000 / nb; char msg[255]; igraph_vector_int_init(&a, na); igraph_vector_int_init(&b, nb); rand_vec(&a, na, nb); igraph_vector_int_sort(&a); rand_vec(&b, nb, nb); igraph_vector_int_sort(&b); snprintf(msg, sizeof(msg) / sizeof(msg[0]), "%2d n = %5d, r = %3d, %dx", i, n, r, rep); /* 'volatile' is needed to prevent the compiler from optimizing * away multiple calls to the function with the same parameters within REPEAT. * This would normally happen due to the use of IGRAPH_FUNCATTR_PURE. * ATTENTION! 'volatile', when used this way, may not prevent this optimization * with future compiler versions. */ volatile igraph_int_t res; BENCH(msg, REPEAT(res = igraph_vector_int_intersection_size_sorted(&a, &b), rep)); (void) res; /* silence unused-but-set-variable warning */ igraph_vector_int_destroy(&a); igraph_vector_int_destroy(&b); } int main(void) { int i = 0; igraph_rng_seed(igraph_rng_default(), 137); BENCH_INIT(); #define BENCHSET(n) \ run_bench(++i, n, 1); \ run_bench(++i, n, 3); \ run_bench(++i, n, 10); \ run_bench(++i, n, 30); \ run_bench(++i, n, 100); \ printf("\n"); BENCHSET(1); BENCHSET(3); BENCHSET(10); BENCHSET(30); BENCHSET(100); BENCHSET(300); BENCHSET(1000); BENCHSET(3000); BENCHSET(10000); BENCHSET(30000); BENCHSET(100000); return 0; }