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agent_compositor_test/references/igraph-1.0.1/tests/unit/igraph_adjacency.out
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Abdelrahman Said a11edf0c53 Add graph references
2026-06-28 13:49:01 +01:00

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0x0 matrix:
directed: true
vcount: 0
edges: {
}
1x1 matrix, no loops:
directed: true
vcount: 1
edges: {
}
1x1 matrix, loops once:
directed: true
vcount: 1
edges: {
0 0
}
1x1 matrix, loops twice (treated as loops once):
directed: true
vcount: 1
edges: {
0 0
}
3x3 matrix, IGRAPH_ADJ_DIRECTED, no loops:
directed: true
vcount: 3
edges: {
0 1
0 1
1 0
1 0
1 0
1 2
1 2
1 2
1 2
2 1
2 1
2 1
2 1
2 1
}
3x3 matrix, IGRAPH_ADJ_DIRECTED, loops once:
directed: true
vcount: 3
edges: {
0 0
0 0
0 0
0 0
0 1
0 1
1 0
1 0
1 0
1 2
1 2
1 2
1 2
2 1
2 1
2 1
2 1
2 1
2 2
2 2
2 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_DIRECTED, loops twice (treated as loops once):
directed: true
vcount: 3
edges: {
0 0
0 0
0 0
0 0
0 1
0 1
1 0
1 0
1 0
1 2
1 2
1 2
1 2
2 1
2 1
2 1
2 1
2 1
2 2
2 2
2 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_UNDIRECTED, no loops:
directed: false
vcount: 3
edges: {
0 1
0 1
1 2
1 2
1 2
1 2
}
3x3 matrix, IGRAPH_ADJ_UNDIRECTED, loops once:
directed: false
vcount: 3
edges: {
0 0
0 0
0 0
0 0
0 1
0 1
1 2
1 2
1 2
1 2
2 2
2 2
2 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_UNDIRECTED, loops twice:
directed: false
vcount: 3
edges: {
0 0
0 0
0 1
0 1
1 2
1 2
1 2
1 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_MAX, no loops:
directed: false
vcount: 3
edges: {
0 1
0 1
0 1
1 2
1 2
1 2
1 2
1 2
}
3x3 matrix, IGRAPH_ADJ_MAX, loops once:
directed: false
vcount: 3
edges: {
0 0
0 0
0 0
0 0
0 1
0 1
0 1
1 2
1 2
1 2
1 2
1 2
2 2
2 2
2 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_MAX, loops twice:
directed: false
vcount: 3
edges: {
0 0
0 0
0 1
0 1
0 1
1 2
1 2
1 2
1 2
1 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_MIN, no loops:
directed: false
vcount: 3
edges: {
0 1
0 1
1 2
1 2
1 2
1 2
}
3x3 matrix, IGRAPH_ADJ_MIN, loops once:
directed: false
vcount: 3
edges: {
0 0
0 0
0 0
0 0
0 1
0 1
1 2
1 2
1 2
1 2
2 2
2 2
2 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_MIN, loops twice:
directed: false
vcount: 3
edges: {
0 0
0 0
0 1
0 1
1 2
1 2
1 2
1 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_PLUS, no loops:
directed: false
vcount: 3
edges: {
0 1
0 1
0 1
0 1
0 1
1 2
1 2
1 2
1 2
1 2
1 2
1 2
1 2
1 2
}
3x3 matrix, IGRAPH_ADJ_PLUS, loops once:
directed: false
vcount: 3
edges: {
0 0
0 0
0 0
0 0
0 1
0 1
0 1
0 1
0 1
1 2
1 2
1 2
1 2
1 2
1 2
1 2
1 2
1 2
2 2
2 2
2 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_PLUS, loops twice:
directed: false
vcount: 3
edges: {
0 0
0 0
0 1
0 1
0 1
0 1
0 1
1 2
1 2
1 2
1 2
1 2
1 2
1 2
1 2
1 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_UPPER, no loops:
directed: false
vcount: 3
edges: {
0 1
0 1
1 2
1 2
1 2
1 2
}
3x3 matrix, IGRAPH_ADJ_UPPER, loops once:
directed: false
vcount: 3
edges: {
0 0
0 0
0 0
0 0
0 1
0 1
1 2
1 2
1 2
1 2
2 2
2 2
2 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_UPPER, loops twice (treated as loops once):
directed: false
vcount: 3
edges: {
0 0
0 0
0 0
0 0
0 1
0 1
1 2
1 2
1 2
1 2
2 2
2 2
2 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_LOWER, no loops:
directed: false
vcount: 3
edges: {
0 1
0 1
0 1
1 2
1 2
1 2
1 2
1 2
}
3x3 matrix, IGRAPH_ADJ_LOWER, loops once:
directed: false
vcount: 3
edges: {
0 0
0 0
0 0
0 0
0 1
0 1
0 1
1 2
1 2
1 2
1 2
1 2
2 2
2 2
2 2
2 2
2 2
2 2
}
3x3 matrix, IGRAPH_ADJ_LOWER, loops twice (treated as loops once):
directed: false
vcount: 3
edges: {
0 0
0 0
0 0
0 0
0 1
0 1
0 1
1 2
1 2
1 2
1 2
1 2
2 2
2 2
2 2
2 2
2 2
2 2
}
Check handling of non-square matrix error.
Check handling of negative number of edges error.
Check handling of odd number in diagonal.
Check handling of invalid adjacency mode.
Check handling of non-symmetric matrix for IGRAPH_ADJ_UNDIRECTED.