Apply transformation first then project the points
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@@ -18,6 +18,7 @@ typedef struct {
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MAKE_LIST_TYPE(f32);
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MAKE_LIST_TYPE(vec2i_t);
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MAKE_LIST_TYPE(vec3f_t);
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MAKE_LIST_TYPE(vec4f_t);
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MAKE_LIST_TYPE(scene_triangle_t);
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typedef struct {
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