From 33b89a9e4454118263fe0b3f7caeff05cce744f4 Mon Sep 17 00:00:00 2001
From: Abdelrahman <said.abdelrahman89@gmail.com>
Date: Sat, 29 Jun 2024 18:28:41 +0100
Subject: [PATCH] Fix list type naming

---
 include/list/typed_list.h   |  6 ++---
 src/list/typed_list.c       |  7 +++---
 src/rasteriser/rasteriser.c | 48 ++++++++++++++++++-------------------
 3 files changed, 29 insertions(+), 32 deletions(-)

diff --git a/include/list/typed_list.h b/include/list/typed_list.h
index c5fddf6..24ea203 100644
--- a/include/list/typed_list.h
+++ b/include/list/typed_list.h
@@ -8,8 +8,8 @@
 
 #define BASE_LIST_CAPACITY 1024
 
-#define CONCAT(A, B, C) A##B##C
-#define LIST_TYPE_NAME(T) CONCAT(list_, T, _t)
+#define CONCAT(A, B) A##B
+#define LIST_TYPE_NAME(T) CONCAT(list_, T)
 
 #define MAKE_LIST_TYPE(T)                                                      \
   typedef struct {                                                             \
@@ -68,7 +68,7 @@
 
 MAKE_LIST_TYPE(void);
 
-list_void_t *_create_list(Arena *arena, u64 size, u64 count);
+list_void *_create_list(Arena *arena, u64 size, u64 count);
 void *_alloc_for_list(Arena *arena, u64 size);
 
 #endif // !TYPED_LIST_H
diff --git a/src/list/typed_list.c b/src/list/typed_list.c
index 80953a3..295864a 100644
--- a/src/list/typed_list.c
+++ b/src/list/typed_list.c
@@ -5,16 +5,15 @@
 #include <string.h>
 #include <sys/mman.h>
 
-list_void_t *_create_list(Arena *arena, u64 size, u64 count) {
-  list_void_t *list =
-      (list_void_t *)_alloc_for_list(arena, sizeof(list_void_t));
+list_void *_create_list(Arena *arena, u64 size, u64 count) {
+  list_void *list = (list_void *)_alloc_for_list(arena, sizeof(list_void));
   if (!list) {
     return NULL;
   }
 
   list->items = (void *)_alloc_for_list(arena, size * count);
   if (!list->items) {
-    munmap(list, sizeof(list_void_t));
+    munmap(list, sizeof(list_void));
     return NULL;
   }
   memset(list->items, 0, sizeof(size * count));
diff --git a/src/rasteriser/rasteriser.c b/src/rasteriser/rasteriser.c
index e1c07b4..6080142 100644
--- a/src/rasteriser/rasteriser.c
+++ b/src/rasteriser/rasteriser.c
@@ -11,8 +11,7 @@
 #include <string.h>
 #include <sys/mman.h>
 
-internal list_float_t *interpolate(Arena *arena, i32 i0, f32 d0, i32 i1,
-                                   f32 d1);
+internal list_float *interpolate(Arena *arena, i32 i0, f32 d0, i32 i1, f32 d1);
 
 internal inline void order_triangle_points(triangle_t *triangle);
 
@@ -34,16 +33,16 @@ void draw_filled_triangle(window_t *wnd, Arena *arena, triangle_t triangle) {
   i32 x2 = triangle.p2.x;
   i32 y2 = triangle.p2.y;
 
-  list_float_t *x01 = interpolate(arena, y0, x0, y1, x1);
-  list_float_t *x12 = interpolate(arena, y1, x1, y2, x2);
-  list_float_t *x02 = interpolate(arena, y0, x0, y2, x2);
-  list_float_t *x012 = NULL;
+  list_float *x01 = interpolate(arena, y0, x0, y1, x1);
+  list_float *x12 = interpolate(arena, y1, x1, y2, x2);
+  list_float *x02 = interpolate(arena, y0, x0, y2, x2);
+  list_float *x012 = NULL;
 
   list_pop(x01); // Last element of x01 is a duplicate of first element in x12
   list_merge(f32, arena, x012, x01, x12);
 
-  list_float_t *x_left;
-  list_float_t *x_right;
+  list_float *x_left;
+  list_float *x_right;
   u64 middle = (u64)(floorf((f32)(x02->count) / 2.0f));
   if (list_get(x02, middle) < list_get(x012, middle)) {
     x_left = x02;
@@ -72,10 +71,10 @@ void draw_shaded_triangle(window_t *wnd, Arena *arena, triangle_t triangle) {
   i32 x2 = triangle.p2.x;
   i32 y2 = triangle.p2.y;
 
-  list_float_t *x01 = interpolate(arena, y0, x0, y1, x1);
-  list_float_t *x12 = interpolate(arena, y1, x1, y2, x2);
-  list_float_t *x02 = interpolate(arena, y0, x0, y2, x2);
-  list_float_t *x012 = NULL;
+  list_float *x01 = interpolate(arena, y0, x0, y1, x1);
+  list_float *x12 = interpolate(arena, y1, x1, y2, x2);
+  list_float *x02 = interpolate(arena, y0, x0, y2, x2);
+  list_float *x012 = NULL;
 
   list_pop(x01); // Last element of x01 is a duplicate of first element in x12
   list_merge(f32, arena, x012, x01, x12);
@@ -83,18 +82,18 @@ void draw_shaded_triangle(window_t *wnd, Arena *arena, triangle_t triangle) {
   f32 h0 = triangle.h0;
   f32 h1 = triangle.h1;
   f32 h2 = triangle.h2;
-  list_float_t *h01 = interpolate(arena, y0, h0, y1, h1);
-  list_float_t *h12 = interpolate(arena, y1, h1, y2, h2);
-  list_float_t *h02 = interpolate(arena, y0, h0, y2, h2);
-  list_float_t *h012 = NULL;
+  list_float *h01 = interpolate(arena, y0, h0, y1, h1);
+  list_float *h12 = interpolate(arena, y1, h1, y2, h2);
+  list_float *h02 = interpolate(arena, y0, h0, y2, h2);
+  list_float *h012 = NULL;
 
   list_pop(h01); // Last element of h01 is a duplicate of first element in h12
   list_merge(f32, arena, h012, h01, h12);
 
-  list_float_t *x_left;
-  list_float_t *x_right;
-  list_float_t *h_left;
-  list_float_t *h_right;
+  list_float *x_left;
+  list_float *x_right;
+  list_float *h_left;
+  list_float *h_right;
   u64 middle = (u64)(floorf((f32)(x02->count) / 2.0f));
   if (list_get(x02, middle) < list_get(x012, middle)) {
     x_left = x02;
@@ -108,7 +107,7 @@ void draw_shaded_triangle(window_t *wnd, Arena *arena, triangle_t triangle) {
     h_right = h02;
   }
 
-  list_float_t *h_segment = NULL;
+  list_float *h_segment = NULL;
   i32 index = -1;
   i64 xl = -1;
   i64 xr = -1;
@@ -128,7 +127,7 @@ void draw_shaded_triangle(window_t *wnd, Arena *arena, triangle_t triangle) {
 }
 
 void draw_line(window_t *wnd, Arena *arena, line_t line, colour_t colour) {
-  list_float_t *values = NULL;
+  list_float *values = NULL;
 
   if (abs(line.p1.x - line.p0.x) > abs(line.p1.y - line.p0.y)) {
     if (line.p1.x < line.p0.x) {
@@ -169,9 +168,8 @@ void draw_line(window_t *wnd, Arena *arena, line_t line, colour_t colour) {
   }
 }
 
-internal list_float_t *interpolate(Arena *arena, i32 i0, f32 d0, i32 i1,
-                                   f32 d1) {
-  list_float_t *values;
+internal list_float *interpolate(Arena *arena, i32 i0, f32 d0, i32 i1, f32 d1) {
+  list_float *values;
   if (i0 == i1) {
     values = list_create_with_capacity(f32, arena, 20);
     if (values) {