Start implementing clipping triangles

This commit is contained in:
abdelrahman committed 2024-07-10 00:18:10 +01:00
1 parent ae072ec70e
commit 3c293198bb
2 files changed
+47 -8

No files matched your search

+2 -1
View File
@@ -41,7 +41,8 @@ typedef struct {
list_scene_triangle_t *triangles;
} model_t;
#define NULL_MODEL ((model_t){0})
#define IS_NULL_MODEL(MODEL) (MODEL.vertices == NULL && MODEL.triangles == NULL)
#define IS_NULL_MODEL(MODEL_PTR) \
(MODEL_PTR->vertices == NULL && MODEL_PTR->triangles == NULL)
typedef struct {
f32 scale;