Apply projection matrix last to allow for clipping

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abdelrahman committed 2024-07-07 22:06:35 +01:00
1 parent b7101108a4
commit 7823e92861
2 files changed
+9 -8

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@@ -59,8 +59,8 @@ typedef struct {
} rasteriser_scene_t;
void render_scene(window_t *wnd, Arena *arena, const rasteriser_scene_t *scene);
void render_instance(window_t *wnd, Arena *arena, mat3x4f_t proj_cam_mat,
const instance_t *instance);
void render_instance(window_t *wnd, Arena *arena, mat4x4f_t camera_matrix,
mat3x4f_t projection_matrix, const instance_t *instance);
void draw_wireframe_triangle(window_t *wnd, Arena *arena, triangle_t triangle);
void draw_filled_triangle(window_t *wnd, Arena *arena, triangle_t triangle);
void draw_shaded_triangle(window_t *wnd, Arena *arena, triangle_t triangle);