Switch to using transformation matrices

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abdelrahman committed 2024-06-30 02:40:04 +01:00
1 parent 9ba7a8c414
commit b81304e759
7 files changed
+282 -96

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@@ -9,7 +9,7 @@ typedef struct {
vec3f_t rotation;
} camera_t;
vec2i_t project_point(vec3f_t point, const window_t *wnd,
const camera_t *camera, vec3f_t viewport);
mat4x4f_t inverse_camera_translation_matrix(const camera_t *camera);
mat4x4f_t inverse_camera_rotation_matrix(const camera_t *camera);
#endif // !CAMERA_H