Add render_object function

This commit is contained in:
2024-06-29 19:28:41 +01:00
parent 7c192d5edf
commit fa5453d399
2 changed files with 45 additions and 0 deletions

View File

@@ -2,12 +2,23 @@
#define RASTERISER_H
#include "aliases.h"
#include "camera/camera.h"
#include "list/typed_list.h"
#include "mem_arena.h"
#include "vector/vec.h"
#include "window/window.h"
typedef struct {
u64 idx0;
u64 idx1;
u64 idx2;
colour_t colour;
} scene_triangle_t;
MAKE_LIST_TYPE(f32);
MAKE_LIST_TYPE(vec2i_t);
MAKE_LIST_TYPE(vec3f_t);
MAKE_LIST_TYPE(scene_triangle_t);
typedef struct {
vec2i_t p0;
@@ -24,6 +35,9 @@ typedef struct {
colour_t colour;
} triangle_t;
void render_object(window_t *wnd, Arena *arena, const camera_t *camera,
vec3f_t viewport, const list_vec3f_t *vertices,
const list_scene_triangle_t *triangles);
void draw_wireframe_triangle(window_t *wnd, Arena *arena, triangle_t triangle);
void draw_filled_triangle(window_t *wnd, Arena *arena, triangle_t triangle);
void draw_shaded_triangle(window_t *wnd, Arena *arena, triangle_t triangle);