|  | 00e7293b28 | Reformat | 2024-07-10 00:19:11 +01:00 |  | 
			
				
					|  | 3c293198bb | Start implementing clipping triangles | 2024-07-10 00:18:10 +01:00 |  | 
			
				
					|  | ae072ec70e | Initial implementation of bounding sphere clipping | 2024-07-09 23:31:54 +01:00 |  | 
			
				
					|  | c3e1aac779 | Move scene to raytracer | 2024-07-09 19:44:19 +01:00 |  | 
			
				
					|  | 4430ea872c | Increase arena and frame arena capacities | 2024-07-07 23:33:36 +01:00 |  | 
			
				
					|  | df1620319c | Flip camera x rotation controls | 2024-07-07 23:30:46 +01:00 |  | 
			
				
					|  | 26fc513d4a | Apply transformation first then project the points | 2024-07-07 23:19:29 +01:00 |  | 
			
				
					|  | 9d929c22ba | Add clipping planes to the scene | 2024-07-07 23:19:12 +01:00 |  | 
			
				
					|  | 44c7b6ac1b | Add function to multiply 4x4 matrix by 4D vector | 2024-07-07 23:18:00 +01:00 |  | 
			
				
					|  | 7823e92861 | Apply projection matrix last to allow for clipping | 2024-07-07 22:06:35 +01:00 |  | 
			
				
					|  | b7101108a4 | Add rasteriser_scene_t struct and render_scene function | 2024-07-07 21:58:16 +01:00 |  | 
			
				
					|  | 39f198e342 | Add camera controls | 2024-06-30 14:52:29 +01:00 |  | 
			
				
					|  | b81304e759 | Switch to using transformation matrices | 2024-06-30 02:40:04 +01:00 |  | 
			
				
					|  | 9ba7a8c414 | Add vec4 types and functions | 2024-06-30 00:09:22 +01:00 |  | 
			
				
					|  | 01c5def71f | Fix project_point function | 2024-06-30 00:08:38 +01:00 |  | 
			
				
					|  | 0911b33981 | Add another cube instance | 2024-06-29 20:13:30 +01:00 |  | 
			
				
					|  | 946ea9c307 | Add model and instance data types | 2024-06-29 20:04:52 +01:00 |  | 
			
				
					|  | 7f251e7704 | Draw cube using vertices and triangles lists | 2024-06-29 19:28:57 +01:00 |  | 
			
				
					|  | fa5453d399 | Add render_object function | 2024-06-29 19:28:41 +01:00 |  | 
			
				
					|  | 7c192d5edf | Include vector | 2024-06-29 19:28:21 +01:00 |  | 
			
				
					|  | 33b89a9e44 | Fix list type naming | 2024-06-29 18:28:41 +01:00 |  | 
			
				
					|  | d5a18828c5 | Rename arena to frame_arena | 2024-06-29 17:47:04 +01:00 |  | 
			
				
					|  | c9f3c6ab01 | Add colour field to triangle | 2024-06-29 17:46:50 +01:00 |  | 
			
				
					|  | 96c5d21f79 | Adjust cube colours | 2024-06-29 17:16:48 +01:00 |  | 
			
				
					|  | f922980232 | Projection equation and first cube | 2024-06-29 17:11:31 +01:00 |  | 
			
				
					|  | 6dc609be14 | Update wireframe triangle colour | 2024-06-29 15:54:54 +01:00 |  | 
			
				
					|  | 52dbae227d | Switch list to use memory arena | 2024-06-27 23:57:14 +01:00 |  | 
			
				
					|  | 5636fa57fc | Remove aliases and add wizapp as submodule | 2024-06-27 23:56:52 +01:00 |  | 
			
				
					|  | e3c463d2f1 | Add ability to draw filled triangle | 2024-06-24 00:04:21 +01:00 |  | 
			
				
					|  | 01ece119ed | Add list_pop and list_merge utilities | 2024-06-24 00:04:01 +01:00 |  | 
			
				
					|  | 1c1b611bbb | Draw first triangle | 2024-06-23 22:33:33 +01:00 |  | 
			
				
					|  | e622923e19 | Zero memory when allocating list | 2024-06-23 21:56:25 +01:00 |  | 
			
				
					|  | f72568c135 | Namespace list functions | 2024-06-23 21:17:54 +01:00 |  | 
			
				
					|  | ab469b8f37 | Use list in rasteriser | 2024-06-23 01:43:31 +01:00 |  | 
			
				
					|  | 058dba9276 | Add basic list implementation | 2024-06-23 01:43:18 +01:00 |  | 
			
				
					|  | 65dcd66f76 | Add line_t struct and update draw_line function | 2024-06-22 20:41:57 +01:00 |  | 
			
				
					|  | 5908cf3063 | Move ARR_LEN macro to misc_utils | 2024-06-22 20:41:23 +01:00 |  | 
			
				
					|  | 9f4137dac9 | Draw first line | 2024-06-22 19:27:30 +01:00 |  | 
			
				
					|  | 05eb1723ee | Add vec_swap macro | 2024-06-22 19:27:06 +01:00 |  | 
			
				
					|  | 3c21e2c471 | Update raytracer window title | 2024-06-22 18:20:43 +01:00 |  | 
			
				
					|  | fc79cb1906 | Start on the rasteriser implementation | 2024-06-22 17:16:07 +01:00 |  | 
			
				
					|  | 8fc3a2577a | Split scene definition to use it in both raytracer and rasteriser | 2024-06-22 16:46:55 +01:00 |  | 
			
				
					|  | fbe4513a14 | Update c_cpp_aliases | 2024-06-22 16:46:37 +01:00 |  | 
			
				
					|  | 0323fa2a8f | Update README.md | 2024-02-04 20:04:53 +00:00 |  | 
			
				
					|  | 1cebb9d29f | Add screenshot from the raytracer | 2024-02-04 20:04:07 +00:00 |  | 
			
				
					|  | a7dda028aa | Implement ability to move and rotate camera | 2024-02-04 19:49:54 +00:00 |  | 
			
				
					|  | c2560ccbdd | Refactor and add reflections | 2024-02-04 19:07:34 +00:00 |  | 
			
				
					|  | 6d8f332500 | Improve readability | 2024-02-04 17:32:57 +00:00 |  | 
			
				
					|  | 4914f8eb71 | Define custom EPSILON | 2024-02-04 00:20:54 +00:00 |  | 
			
				
					|  | 56959990e4 | Add shadows | 2024-02-04 00:19:11 +00:00 |  |