Compare commits
No commits in common. "e6a3b73f992f9bb33ba4ec7adf4cf3a38e1da05b" and "9fa4d4b4ecde2b1c49327a65c944292bcd77620d" have entirely different histories.
e6a3b73f99
...
9fa4d4b4ec
2
.gitignore
vendored
2
.gitignore
vendored
@ -1,3 +1 @@
|
||||
.cache
|
||||
build_dir
|
||||
compile_commands.json
|
||||
|
4
.gitmodules
vendored
4
.gitmodules
vendored
@ -1,4 +0,0 @@
|
||||
[submodule "include/c_cpp_aliases"]
|
||||
path = include/c_cpp_aliases
|
||||
url = https://git.thewizardapprentice.com/abdelrahman/c-cpp-aliases.git
|
||||
branch = main
|
16
compile
16
compile
@ -1,16 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
CC=clang
|
||||
CFLAGS="-g -Wall -Werror -pedantic -Iinclude $(pkg-config --cflags sdl2)"
|
||||
LIBS="$(pkg-config --libs sdl2)"
|
||||
|
||||
RAYTRACER_SRC="src/window/*.c \
|
||||
src/raytracer/*.c \
|
||||
"
|
||||
|
||||
BUILD=build_dir
|
||||
RAYTRACER_OUT="$BUILD/raytracer"
|
||||
|
||||
mkdir -p $BUILD
|
||||
|
||||
(set -x ; $CC $CFLAGS $LIBS $RAYTRACER_SRC -o $RAYTRACER_OUT)
|
@ -1 +0,0 @@
|
||||
Subproject commit f95f3aa499910286876c1f2cdceea8146ebcf7b1
|
@ -1,31 +0,0 @@
|
||||
#ifndef WINDOW_H
|
||||
#define WINDOW_H
|
||||
|
||||
#include "c_cpp_aliases/aliases.h"
|
||||
#include <SDL2/SDL_video.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef struct {
|
||||
u8 r;
|
||||
u8 g;
|
||||
u8 b;
|
||||
u8 a;
|
||||
} colour_t;
|
||||
|
||||
typedef struct {
|
||||
u64 width;
|
||||
u64 height;
|
||||
const char *title;
|
||||
SDL_Window *window;
|
||||
SDL_Surface *front_buffer;
|
||||
SDL_Surface *back_buffer;
|
||||
} window_t;
|
||||
|
||||
bool init_window(window_t *wnd, u64 width, u64 height, const char *title);
|
||||
void close_window(window_t *wnd);
|
||||
|
||||
void clear_window(window_t *wnd, colour_t colour);
|
||||
void set_pixel(window_t *wnd, f32 x, f32 y, colour_t colour);
|
||||
void swap_buffers(window_t *wnd);
|
||||
|
||||
#endif // !WINDOW_H
|
23
run
23
run
@ -1,23 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
USAGE="Usage: run (raytracer | rasteriser)"
|
||||
|
||||
if [[ $# == 0 ]]; then
|
||||
echo $USAGE
|
||||
exit 1
|
||||
fi
|
||||
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case $1 in
|
||||
raytracer)
|
||||
RENDERER="raytracer"
|
||||
shift # past argument
|
||||
;;
|
||||
-*|--*|*)
|
||||
echo $USAGE
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
./build_dir/$RENDERER
|
@ -1,37 +0,0 @@
|
||||
#include "SDL_events.h"
|
||||
#include "c_cpp_aliases/aliases.h"
|
||||
#include "window/window.h"
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
colour_t bg = (colour_t){.r = 128, .g = 128, .b = 128, .a = 255};
|
||||
|
||||
window_t window = {0};
|
||||
|
||||
if (!init_window(&window, 1000, 800, "CG From Scratch")) {
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
bool running = true;
|
||||
SDL_Event event = {0};
|
||||
|
||||
while (running) {
|
||||
while (SDL_PollEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SDL_QUIT:
|
||||
running = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
clear_window(&window, bg);
|
||||
|
||||
swap_buffers(&window);
|
||||
}
|
||||
|
||||
close_window(&window);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
@ -1,144 +0,0 @@
|
||||
#include "window/window.h"
|
||||
#include "c_cpp_aliases/aliases.h"
|
||||
#include <SDL2/SDL.h>
|
||||
#include <SDL2/SDL_error.h>
|
||||
#include <SDL2/SDL_pixels.h>
|
||||
#include <SDL2/SDL_surface.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#define NORMALISED_MIN -1.0f
|
||||
#define NORMALISED_MAX 1.0f
|
||||
|
||||
u32 colour_to_u32(colour_t colour);
|
||||
u32 index_from_coordinates(window_t *wnd, u32 x, u32 y);
|
||||
i32 denormalise(f32 value, u32 max);
|
||||
void set_screen_pixel(window_t *wnd, u32 x, u32 y, colour_t colour);
|
||||
|
||||
bool init_window(window_t *wnd, u64 width, u64 height, const char *title) {
|
||||
if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
|
||||
printf("Failed to initialise SDL: %s\n", SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
wnd->window = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED,
|
||||
SDL_WINDOWPOS_CENTERED, width, height, 0);
|
||||
if (!(wnd->window)) {
|
||||
printf("Failed to create window: %s\n", SDL_GetError());
|
||||
|
||||
close_window(wnd);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
wnd->front_buffer = SDL_GetWindowSurface(wnd->window);
|
||||
if (!(wnd->front_buffer)) {
|
||||
printf("Failed to get front buffer: %s\n", SDL_GetError());
|
||||
|
||||
close_window(wnd);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
wnd->back_buffer = SDL_CreateRGBSurfaceWithFormat(0, width, height, 32,
|
||||
SDL_PIXELFORMAT_ABGR32);
|
||||
if (!(wnd->back_buffer)) {
|
||||
printf("Failed to create back buffer: %s\n", SDL_GetError());
|
||||
|
||||
close_window(wnd);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
wnd->width = width;
|
||||
wnd->height = height;
|
||||
wnd->title = title;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void close_window(window_t *wnd) {
|
||||
if (wnd) {
|
||||
wnd->width = 0;
|
||||
wnd->height = 0;
|
||||
wnd->title = "";
|
||||
|
||||
if (wnd->window) {
|
||||
SDL_DestroyWindow(wnd->window);
|
||||
|
||||
wnd->window = NULL;
|
||||
}
|
||||
|
||||
if (wnd->back_buffer) {
|
||||
SDL_FreeSurface(wnd->back_buffer);
|
||||
|
||||
wnd->back_buffer = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
void clear_window(window_t *wnd, colour_t colour) {
|
||||
SDL_LockSurface(wnd->back_buffer);
|
||||
|
||||
u32 c = colour_to_u32(colour);
|
||||
|
||||
u32 *pixels = (u32 *)(wnd->back_buffer->pixels);
|
||||
u32 count = wnd->back_buffer->w * wnd->back_buffer->h;
|
||||
|
||||
for (u32 i = 0; i < count; ++i) {
|
||||
pixels[i] = c;
|
||||
}
|
||||
|
||||
SDL_UnlockSurface(wnd->back_buffer);
|
||||
}
|
||||
|
||||
void set_pixel(window_t *wnd, f32 x, f32 y, colour_t colour) {
|
||||
i32 screen_x = denormalise(x, wnd->width);
|
||||
i32 screen_y = denormalise(-y, wnd->height);
|
||||
|
||||
if (screen_x < 0 || screen_y < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_LockSurface(wnd->back_buffer);
|
||||
|
||||
set_screen_pixel(wnd, screen_x, screen_y, colour);
|
||||
|
||||
SDL_UnlockSurface(wnd->back_buffer);
|
||||
}
|
||||
|
||||
void swap_buffers(window_t *wnd) {
|
||||
SDL_BlitSurface(wnd->back_buffer, NULL, wnd->front_buffer, NULL);
|
||||
|
||||
SDL_UpdateWindowSurface(wnd->window);
|
||||
}
|
||||
|
||||
u32 colour_to_u32(colour_t colour) {
|
||||
return ((u32)(colour.r) << 24) | ((u32)(colour.g) << 16) |
|
||||
((u32)(colour.b) << 8) | (u32)(colour.a);
|
||||
}
|
||||
|
||||
u32 index_from_coordinates(window_t *wnd, u32 x, u32 y) {
|
||||
return y * wnd->width + x;
|
||||
}
|
||||
|
||||
i32 denormalise(f32 value, u32 max) {
|
||||
if (max == 0 || value < NORMALISED_MIN || value >= NORMALISED_MAX) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return (i32)(((value - NORMALISED_MIN) * max) /
|
||||
(NORMALISED_MAX - NORMALISED_MIN));
|
||||
}
|
||||
|
||||
void set_screen_pixel(window_t *wnd, u32 x, u32 y, colour_t colour) {
|
||||
u32 index = index_from_coordinates(wnd, x, y);
|
||||
u32 c = colour_to_u32(colour);
|
||||
|
||||
u32 *pixels = (u32 *)(wnd->back_buffer->pixels);
|
||||
|
||||
pixels[index] = c;
|
||||
}
|
Loading…
Reference in New Issue
Block a user