cg-from-scratch/include/raytracer/raytracer.h

24 lines
486 B
C

#ifndef RAYTRACER_H
#define RAYTRACER_H
#include "aliases.h"
#include "scene/scene.h"
#include "vector/vec.h"
#include "window/window.h"
typedef struct {
f32 t1;
f32 t2;
} solutions_t;
typedef struct {
f32 closest_t;
const sphere_t *closest_sphere;
} intersection_t;
colour_t trace_ray(vec3f_t origin, vec3f_t direction, f32 t_min, f32 t_max,
const scene_t *scene, colour_t default_colour,
u32 recursion_depth);
#endif // !RAYTRACER_H