Update node_t struct definition

This commit is contained in:
Abdelrahman Said 2024-01-15 20:03:55 +00:00
parent fc0e3524fe
commit 10ff46cfe4
2 changed files with 37 additions and 9 deletions

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@ -1,6 +1,7 @@
#ifndef NODES_H #ifndef NODES_H
#define NODES_H #define NODES_H
#include "aliases/aliases.h"
#include "window.h" #include "window.h"
#define MAX_NODES 1024 #define MAX_NODES 1024
@ -13,20 +14,27 @@
#define OP_NODE_FILL_COLOUR ((colour_t){.abgr = 0xffad6c3a}) #define OP_NODE_FILL_COLOUR ((colour_t){.abgr = 0xffad6c3a})
#define OP_NODE_BORDER_COLOUR ((colour_t){.abgr = 0xff8e4a33}) #define OP_NODE_BORDER_COLOUR ((colour_t){.abgr = 0xff8e4a33})
typedef i32 (*node_func_t)(i32 a, i32 b);
typedef enum node_type node_type_t;
typedef union node_data node_data_t;
typedef struct node node_t; typedef struct node node_t;
enum comp_ops { enum node_type {
COMP_OP_ADD, NODE_TYPE_IO,
COMP_OP_SUB, NODE_TYPE_OP,
COMP_OP_MUL,
COMP_OP_DIV,
COUNT_COMP_OPS, COUNT_NODE_TYPES,
};
union node_data {
const char *path;
node_func_t func;
}; };
struct node { struct node {
rect_t rect; rect_t rect;
const char *path; node_type_t type;
node_data_t data;
}; };
bool aabb(const node_t *node, i32 x, i32 y); bool aabb(const node_t *node, i32 x, i32 y);

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@ -1,13 +1,33 @@
#include "nodes.h" #include "nodes.h"
#include "aliases/aliases.h" #include "aliases/aliases.h"
#include "window.h"
#include <stdbool.h> #include <stdbool.h>
typedef struct node_colours node_colours_t;
struct node_colours {
colour_t fill;
colour_t border;
};
INTERNAL node_colours_t colours[COUNT_NODE_TYPES] = {
[NODE_TYPE_IO] =
(node_colours_t){
.fill = IO_NODE_FILL_COLOUR,
.border = IO_NODE_BORDER_COLOUR,
},
[NODE_TYPE_OP] =
(node_colours_t){
.fill = OP_NODE_FILL_COLOUR,
.border = OP_NODE_BORDER_COLOUR,
},
};
bool aabb(const node_t *node, i32 x, i32 y) { bool aabb(const node_t *node, i32 x, i32 y) {
return x > node->rect.topleft.x && x <= node->rect.topleft.x + node->rect.w && return x > node->rect.topleft.x && x <= node->rect.topleft.x + node->rect.w &&
y > node->rect.topleft.y && y <= node->rect.topleft.y + node->rect.h; y > node->rect.topleft.y && y <= node->rect.topleft.y + node->rect.h;
} }
void draw_node(const window_t *wnd, const node_t *node) { void draw_node(const window_t *wnd, const node_t *node) {
fill_rect(wnd, &(node->rect), IO_NODE_FILL_COLOUR); fill_rect(wnd, &(node->rect), colours[node->type].fill);
draw_rect(wnd, &(node->rect), IO_NODE_BORDER_COLOUR); draw_rect(wnd, &(node->rect), colours[node->type].border);
} }