Add window utilities
This commit is contained in:
parent
04a666e3b5
commit
ea3aceeaf8
56
include/window.h
Normal file
56
include/window.h
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
#ifndef WINDOW_H
|
||||||
|
#define WINDOW_H
|
||||||
|
|
||||||
|
#include "SDL_pixels.h"
|
||||||
|
#include "aliases/aliases.h"
|
||||||
|
#include <SDL2/SDL_render.h>
|
||||||
|
#include <SDL2/SDL_video.h>
|
||||||
|
#include <stdbool.h>
|
||||||
|
|
||||||
|
typedef struct point point_t;
|
||||||
|
typedef struct line line_t;
|
||||||
|
typedef struct triangle triangle_t;
|
||||||
|
typedef struct window window_t;
|
||||||
|
|
||||||
|
struct point {
|
||||||
|
i32 x;
|
||||||
|
i32 y;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct line {
|
||||||
|
point_t p0;
|
||||||
|
point_t p1;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct triangle {
|
||||||
|
point_t p0;
|
||||||
|
point_t p1;
|
||||||
|
point_t p2;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct window {
|
||||||
|
u64 width;
|
||||||
|
u64 height;
|
||||||
|
const char *title;
|
||||||
|
SDL_Window *window;
|
||||||
|
SDL_Renderer *renderer;
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef struct colour colour_t;
|
||||||
|
struct colour {
|
||||||
|
union {
|
||||||
|
u32 abgr;
|
||||||
|
SDL_Color colour;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
bool init_window(window_t *wnd, const char *title, u64 width, u64 height);
|
||||||
|
void cleanup_window(window_t *wnd);
|
||||||
|
void clear_window(const window_t *wnd, colour_t colour);
|
||||||
|
void swap_buffers(const window_t *wnd);
|
||||||
|
void draw_point(const window_t *wnd, point_t p, colour_t colour);
|
||||||
|
void draw_line(const window_t *wnd, const line_t *ln, colour_t colour);
|
||||||
|
void draw_triangle(const window_t *wnd, const triangle_t *triangle,
|
||||||
|
colour_t colour);
|
||||||
|
|
||||||
|
#endif // !WINDOW_H
|
74
src/window.c
Normal file
74
src/window.c
Normal file
@ -0,0 +1,74 @@
|
|||||||
|
#include "window.h"
|
||||||
|
#include "SDL_render.h"
|
||||||
|
#include "SDL_video.h"
|
||||||
|
#include "aliases/aliases.h"
|
||||||
|
#include <stdbool.h>
|
||||||
|
|
||||||
|
bool init_window(window_t *wnd, const char *title, u64 width, u64 height) {
|
||||||
|
wnd->window =
|
||||||
|
SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
|
||||||
|
width, height, SDL_WINDOW_SHOWN);
|
||||||
|
if (!(wnd->window)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
wnd->renderer = SDL_CreateRenderer(
|
||||||
|
wnd->window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
|
||||||
|
if (!(wnd->renderer)) {
|
||||||
|
cleanup_window(wnd);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
wnd->title = title;
|
||||||
|
wnd->width = width;
|
||||||
|
wnd->height = height;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cleanup_window(window_t *wnd) {
|
||||||
|
if (wnd->renderer) {
|
||||||
|
SDL_DestroyRenderer(wnd->renderer);
|
||||||
|
wnd->renderer = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (wnd->window) {
|
||||||
|
SDL_DestroyWindow(wnd->window);
|
||||||
|
wnd->window = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
wnd->width = wnd->height = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void set_colour(const window_t *wnd, colour_t colour) {
|
||||||
|
SDL_SetRenderDrawColor(wnd->renderer, colour.colour.r, colour.colour.g,
|
||||||
|
colour.colour.b, colour.colour.a);
|
||||||
|
}
|
||||||
|
|
||||||
|
void clear_window(const window_t *wnd, colour_t colour) {
|
||||||
|
set_colour(wnd, colour);
|
||||||
|
SDL_RenderClear(wnd->renderer);
|
||||||
|
}
|
||||||
|
|
||||||
|
void swap_buffers(const window_t *wnd) { SDL_RenderPresent(wnd->renderer); }
|
||||||
|
|
||||||
|
void draw_point(const window_t *wnd, point_t p, colour_t colour) {
|
||||||
|
set_colour(wnd, colour);
|
||||||
|
SDL_RenderDrawPoint(wnd->renderer, p.x, p.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_line(const window_t *wnd, const line_t *ln, colour_t colour) {
|
||||||
|
set_colour(wnd, colour);
|
||||||
|
SDL_RenderDrawLine(wnd->renderer, ln->p0.x, ln->p0.y, ln->p1.x, ln->p1.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
void draw_triangle(const window_t *wnd, const triangle_t *triangle,
|
||||||
|
colour_t colour) {
|
||||||
|
line_t ln0 = {triangle->p0, triangle->p1};
|
||||||
|
line_t ln1 = {triangle->p0, triangle->p2};
|
||||||
|
line_t ln2 = {triangle->p1, triangle->p2};
|
||||||
|
|
||||||
|
draw_line(wnd, &ln0, colour);
|
||||||
|
draw_line(wnd, &ln1, colour);
|
||||||
|
draw_line(wnd, &ln2, colour);
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user