Move noodle correctly when the node it's connected to moves
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@@ -8,6 +8,7 @@
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#define IO_INPUT_COUNT 0
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#define OP_INPUT_COUNT 2
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#define EMPTY_NODE 0
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#define NODE_START 1
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typedef i32 (*node_func)(i32 a, i32 b);
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typedef enum node_type node_type;
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