Add initial node drawing
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63312be847
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113
src/compositor.c
113
src/compositor.c
@ -8,23 +8,58 @@
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#include <stdlib.h>
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#define MAX_WINDOWS 2
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#define WINDOW_WIDTH 1280
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#define WINDOW_HEIGHT 720
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#define WINDOW_WIDTH 800
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#define WINDOW_HEIGHT 600
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#define MAX_NODES 1024
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#define NODE_WIDTH 70
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#define NODE_HEIGHT 20
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#define IO_NODE_FILL_COLOUR ((colour_t){.abgr = 0xff2c84b7})
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#define IO_NODE_BORDER_COLOUR ((colour_t){.abgr = 0xff122d5e})
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#define OP_NODE_FILL_COLOUR ((colour_t){.abgr = 0xffad6c3a})
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#define OP_NODE_BORDER_COLOUR ((colour_t){.abgr = 0xff592516})
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typedef struct node node_t;
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typedef struct compositor compositor_t;
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enum comp_ops {
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COMP_OP_ADD,
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COMP_OP_SUB,
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COMP_OP_MUL,
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COMP_OP_DIV,
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COUNT_COMP_OPS,
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};
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struct node {
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rect_t rect;
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const char *path;
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};
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struct compositor {
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window_t windows[MAX_WINDOWS];
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bool running;
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SDL_Event event;
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bool running;
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u64 mouse_x;
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u64 mouse_y;
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i64 node_hovered;
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u64 count;
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node_t *nodes;
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bool move_node;
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};
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bool aabb(const node_t *node, i32 x, i32 y);
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void add_node(compositor_t *comp, const char *path, i32 x, i32 y);
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void draw_node(const window_t *wnd, const node_t *node);
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i32 run_main_loop(void) {
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if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
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return EXIT_FAILURE;
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}
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compositor_t comp = {0};
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comp.nodes = (node_t *)malloc(sizeof(node_t) * MAX_NODES);
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window_t *main_window = &(comp.windows[0]);
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@ -39,7 +74,6 @@ i32 run_main_loop(void) {
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SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
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colour_t bg_colour = {.abgr = 0xffffffff};
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colour_t fg_colour = {.abgr = 0xff000000};
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while (comp.running) {
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while (SDL_PollEvent(&(comp.event))) {
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@ -47,11 +81,55 @@ i32 run_main_loop(void) {
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case SDL_QUIT:
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comp.running = false;
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break;
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case SDL_MOUSEBUTTONDOWN:
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if (comp.node_hovered != -1) {
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comp.move_node = true;
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}
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break;
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case SDL_MOUSEBUTTONUP:
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comp.move_node = false;
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break;
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case SDL_MOUSEMOTION:
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comp.mouse_x = comp.event.motion.x;
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comp.mouse_y = comp.event.motion.y;
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if (comp.move_node) {
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i32 dx = comp.event.motion.xrel;
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i32 dy = comp.event.motion.yrel;
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node_t *node = &(comp.nodes[comp.node_hovered]);
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node->rect.topleft.x += dx;
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node->rect.topleft.y += dy;
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} else {
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comp.node_hovered = -1;
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for (u64 i = 0; i < comp.count; ++i) {
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node_t *node = &(comp.nodes[i]);
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if (aabb(node, comp.mouse_x, comp.mouse_y)) {
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comp.node_hovered = i;
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break;
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}
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}
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}
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break;
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case SDL_DROPFILE:
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add_node(&comp, comp.event.drop.file, comp.mouse_x, comp.mouse_y);
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break;
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}
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}
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clear_window(main_window, bg_colour);
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for (u64 i = 0; i < comp.count; ++i) {
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node_t *node = &(comp.nodes[i]);
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draw_node(main_window, node);
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}
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swap_buffers(main_window);
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}
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@ -59,3 +137,30 @@ i32 run_main_loop(void) {
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return EXIT_SUCCESS;
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}
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bool aabb(const node_t *node, i32 x, i32 y) {
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return x > node->rect.topleft.x && x <= node->rect.topleft.x + node->rect.w &&
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y > node->rect.topleft.y && y <= node->rect.topleft.y + node->rect.h;
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}
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void add_node(compositor_t *comp, const char *path, i32 x, i32 y) {
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if (comp->count + 1 >= MAX_NODES) {
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return;
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}
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comp->nodes[(comp->count)++] = (node_t){
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.rect =
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(rect_t){
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.topleft.x = x,
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.topleft.y = y,
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.w = NODE_WIDTH,
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.h = NODE_HEIGHT,
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},
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.path = path,
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};
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}
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void draw_node(const window_t *wnd, const node_t *node) {
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fill_rect(wnd, &(node->rect), IO_NODE_FILL_COLOUR);
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draw_rect(wnd, &(node->rect), IO_NODE_BORDER_COLOUR);
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}
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