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			f45fb04dff
			...
			e71c144db6
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| e71c144db6 | |||
| 93b79aa643 | |||
| 79b6bc35f0 | |||
| 10149fbdbf | 
@@ -2,6 +2,7 @@
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		||||
#define NODES_H
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#include "aliases/aliases.h"
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#include "ui.h"
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#include "window.h"
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#define MAX_NODES 1024
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@@ -24,6 +25,8 @@ union node_data {
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};
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struct node {
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  rect_t rect;
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  ui_elem_colours_t colours;
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  node_type_t type;
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  node_data_t data;
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};
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		||||
							
								
								
									
										12
									
								
								include/ui.h
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								include/ui.h
									
									
									
									
									
								
							@@ -31,6 +31,12 @@ struct ui_elem {
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  ui_elem_type_t type;
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};
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typedef struct ui_elem_colours ui_elem_colours_t;
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struct ui_elem_colours {
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  colour_t fill;
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  colour_t border;
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};
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struct ui_ctx {
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  u64 count;
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  i64 hovered;
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@@ -49,7 +55,9 @@ void init_ui_ctx(ui_ctx_t *ctx);
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void reset_ui_ctx(ui_ctx_t *ctx);
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void handle_ui_events(const window_t *wnd, ui_ctx_t *ctx,
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                      const SDL_Event *event);
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bool button(const window_t *wnd, ui_ctx_t *ctx, rect_t rect);
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rect_t node(const window_t *wnd, ui_ctx_t *ctx, rect_t rect);
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bool button(const window_t *wnd, ui_ctx_t *ctx, rect_t rect,
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            ui_elem_colours_t colours);
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rect_t node(const window_t *wnd, ui_ctx_t *ctx, rect_t rect,
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            ui_elem_colours_t colours);
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#endif // !UI_H
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		||||
							
								
								
									
										205
									
								
								src/compositor.c
									
									
									
									
									
								
							
							
						
						
									
										205
									
								
								src/compositor.c
									
									
									
									
									
								
							@@ -21,10 +21,6 @@ struct compositor {
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  u32 active_window;
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  SDL_Event event;
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  bool running;
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  u64 mouse_x;
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  u64 mouse_y;
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  u64 last_clicked_mouse_x;
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  u64 last_clicked_mouse_y;
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  i64 node_hovered;
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  u64 count;
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  node_t *nodes;
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@@ -33,7 +29,7 @@ struct compositor {
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};
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void add_node(compositor_t *comp, node_type_t type, node_data_t data, i32 x,
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              i32 y);
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              i32 y, ui_elem_colours_t colours);
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i32 run_main_loop(void) {
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  if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
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@@ -65,6 +61,20 @@ i32 run_main_loop(void) {
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  SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
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  colour_t bg_colour = {.abgr = 0xffffffff};
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  ui_elem_colours_t button_colours = (ui_elem_colours_t){
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      .fill = (colour_t){.abgr = 0xff89a83c},
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      .border = (colour_t){.abgr = 0xff768432},
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  };
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  ui_elem_colours_t io_node_colours = (ui_elem_colours_t){
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      .fill = (colour_t){.abgr = 0xff2c84b7},
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      .border = (colour_t){.abgr = 0xff315c89},
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  };
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  ui_elem_colours_t op_node_colours = (ui_elem_colours_t){
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      .fill = (colour_t){.abgr = 0xffad6c3a},
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      .border = (colour_t){.abgr = 0xff8e4a33},
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  };
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  i32 toolbox_button_x = (toolbox->width - BUTTON_WIDTH) / 2;
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  while (comp.running) {
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    while (SDL_PollEvent(&(comp.event))) {
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@@ -105,6 +115,15 @@ i32 run_main_loop(void) {
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        }
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        break;
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      case SDL_DROPFILE:
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        if (comp.event.drop.windowID == main_window->id) {
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          node_data_t data = (node_data_t){.path = comp.event.drop.file};
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          add_node(&comp, NODE_TYPE_IO, data, comp.ctx.mouse_x,
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                   comp.ctx.mouse_y, io_node_colours);
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          break;
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        }
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      }
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    }
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@@ -112,6 +131,27 @@ i32 run_main_loop(void) {
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      clear_window(&(comp.windows[i]), bg_colour);
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    }
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    for (u64 i = 0; i < COUNT_COMP_OPS; ++i) {
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      rect_t rect = {
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          .topleft.x = toolbox_button_x,
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          .topleft.y = i * (BUTTON_HEIGHT + 20) + 30,
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          .w = BUTTON_WIDTH,
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          .h = BUTTON_HEIGHT,
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      };
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      if (button(toolbox, &(comp.ctx), rect, button_colours)) {
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        node_data_t data = (node_data_t){.func = ops[i]};
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        add_node(&comp, NODE_TYPE_OP, data, comp.ctx.mouse_x, comp.ctx.mouse_y,
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                 op_node_colours);
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      }
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    }
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    for (u64 i = 0; i < comp.count; ++i) {
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      comp.nodes[i].rect = node(main_window, &(comp.ctx), comp.nodes[i].rect,
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                                comp.nodes[i].colours);
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    }
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    for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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      swap_buffers(&(comp.windows[i]));
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    }
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@@ -119,156 +159,6 @@ i32 run_main_loop(void) {
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    reset_ui_ctx(&(comp.ctx));
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  }
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#if 0
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  i32 button_x = (toolbox->width - BUTTON_WIDTH) / 2;
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  for (u64 i = 0; i < COUNT_COMP_OPS; ++i) {
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    comp.buttons[i] = (button_t){.rect = (rect_t){
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                                     .topleft.x = button_x,
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                                     .topleft.y = i * (BUTTON_HEIGHT + 20) + 30,
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                                     .w = BUTTON_WIDTH,
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                                     .h = BUTTON_HEIGHT,
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                                 }};
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  }
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  while (comp.running) {
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    while (SDL_PollEvent(&(comp.event))) {
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      switch (comp.event.type) {
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      case SDL_QUIT:
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        comp.running = false;
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        break;
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      case SDL_WINDOWEVENT:
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        switch (comp.event.window.event) {
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        case SDL_WINDOWEVENT_CLOSE:
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          comp.running = false;
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          break;
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        case SDL_WINDOWEVENT_ENTER: {
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          u32 id = comp.event.window.windowID;
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          window_t *wnd = NULL;
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          for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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            window_t *window = &(comp.windows[i]);
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            if (id == window->id) {
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              wnd = window;
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              break;
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            }
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          }
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          if (!wnd) {
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            break;
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          }
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          SDL_RaiseWindow(wnd->window);
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          break;
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        }
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        }
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        break;
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      case SDL_MOUSEBUTTONDOWN:
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        if (comp.event.button.windowID == main_window->id) {
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          if (comp.node_hovered != -1) {
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            comp.move_node = true;
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          }
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          comp.last_clicked_mouse_x = comp.event.button.x;
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          comp.last_clicked_mouse_y = comp.event.button.y;
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          break;
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        } else if (comp.event.button.windowID == toolbox->id) {
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          if (comp.button_hovered != -1) {
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            comp.button_clicked = comp.button_hovered;
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          }
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          break;
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        }
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      case SDL_MOUSEBUTTONUP:
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        comp.move_node = false;
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        if (comp.event.button.windowID == toolbox->id) {
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          if (comp.button_hovered >= 0 &&
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              comp.button_hovered == comp.button_clicked) {
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            add_node(&comp, NODE_TYPE_OP,
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                     (node_data_t){.func = ops[comp.button_hovered]},
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                     comp.last_clicked_mouse_x, comp.last_clicked_mouse_y);
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          }
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          comp.button_clicked = -1;
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        }
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        break;
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      case SDL_MOUSEMOTION:
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        comp.button_hovered = -1;
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        if (comp.event.motion.windowID == main_window->id) {
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          comp.mouse_x = comp.event.motion.x;
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          comp.mouse_y = comp.event.motion.y;
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          if (comp.move_node) {
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            i32 dx = comp.event.motion.xrel;
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            i32 dy = comp.event.motion.yrel;
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            node_t *node = &(comp.nodes[comp.node_hovered]);
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            node->rect.topleft.x += dx;
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            node->rect.topleft.y += dy;
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          } else {
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            comp.node_hovered = -1;
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            for (u64 i = comp.count - 1; i >= 0; --i) {
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              rect_t *rect = &(comp.nodes[i].rect);
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              if (aabb(rect, comp.mouse_x, comp.mouse_y)) {
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                comp.node_hovered = i;
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                break;
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              }
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            }
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          }
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          break;
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        } else if (comp.event.motion.windowID == toolbox->id) {
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          for (u64 i = COUNT_COMP_OPS - 1; i >= 0; --i) {
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            rect_t *rect = &(comp.buttons[i].rect);
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            if (aabb(rect, comp.event.motion.x, comp.event.motion.y)) {
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              comp.button_hovered = i;
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              break;
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            }
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          }
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          break;
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        }
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      case SDL_DROPFILE:
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        if (comp.event.drop.windowID == main_window->id) {
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          node_data_t data = (node_data_t){.path = comp.event.drop.file};
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          add_node(&comp, NODE_TYPE_IO, data, comp.mouse_x, comp.mouse_y);
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          break;
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        }
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      }
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    }
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    for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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      clear_window(&(comp.windows[i]), bg_colour);
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    }
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    for (u64 i = 0; i < comp.count; ++i) {
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      node_t *node = &(comp.nodes[i]);
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      draw_node(main_window, node);
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    }
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    for (u64 i = 0; i < COUNT_COMP_OPS; ++i) {
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      button_t *button = &(comp.buttons[i]);
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      draw_button(toolbox, button);
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    }
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    for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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      swap_buffers(&(comp.windows[i]));
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    }
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  }
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#endif
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  for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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    cleanup_window(&(comp.windows[i]));
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		||||
  }
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@@ -278,9 +168,8 @@ i32 run_main_loop(void) {
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  return EXIT_SUCCESS;
 | 
			
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}
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#if 0
 | 
			
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void add_node(compositor_t *comp, node_type_t type, node_data_t data, i32 x,
 | 
			
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              i32 y) {
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              i32 y, ui_elem_colours_t colours) {
 | 
			
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  if (comp->count + 1 >= MAX_NODES) {
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    return;
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		||||
  }
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		||||
@@ -293,8 +182,8 @@ void add_node(compositor_t *comp, node_type_t type, node_data_t data, i32 x,
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              .w = NODE_WIDTH,
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              .h = NODE_HEIGHT,
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          },
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      .colours = colours,
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		||||
      .type = type,
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		||||
      .data.path = data.path,
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		||||
  };
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		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +0,0 @@
 | 
			
		||||
#include "nodes.h"
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		||||
#include "aliases/aliases.h"
 | 
			
		||||
#include "window.h"
 | 
			
		||||
#include <stdbool.h>
 | 
			
		||||
							
								
								
									
										33
									
								
								src/ui.c
									
									
									
									
									
								
							
							
						
						
									
										33
									
								
								src/ui.c
									
									
									
									
									
								
							@@ -3,25 +3,6 @@
 | 
			
		||||
#include "aliases/aliases.h"
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		||||
#include "window.h"
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		||||
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		||||
typedef struct ui_elem_colours ui_elem_colours_t;
 | 
			
		||||
struct ui_elem_colours {
 | 
			
		||||
  colour_t fill;
 | 
			
		||||
  colour_t border;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
INTERNAL ui_elem_colours_t colours[COUNT_UI_ELEM] = {
 | 
			
		||||
    [UI_ELEM_NODE] =
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		||||
        (ui_elem_colours_t){
 | 
			
		||||
            .fill = (colour_t){.abgr = 0xff2c84b7},
 | 
			
		||||
            .border = (colour_t){.abgr = 0xff315c89},
 | 
			
		||||
        },
 | 
			
		||||
    [UI_ELEM_BUTTON] =
 | 
			
		||||
        (ui_elem_colours_t){
 | 
			
		||||
            .fill = (colour_t){.abgr = 0xff89a83c},
 | 
			
		||||
            .border = (colour_t){.abgr = 0xff768432},
 | 
			
		||||
        },
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
bool aabb(const ui_elem_t *elem, i32 x, i32 y) {
 | 
			
		||||
  return x > elem->rect.topleft.x && x <= elem->rect.topleft.x + elem->rect.w &&
 | 
			
		||||
         y > elem->rect.topleft.y && y <= elem->rect.topleft.y + elem->rect.h;
 | 
			
		||||
@@ -71,7 +52,8 @@ void handle_ui_events(const window_t *wnd, ui_ctx_t *ctx,
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool button(const window_t *wnd, ui_ctx_t *ctx, rect_t rect) {
 | 
			
		||||
bool button(const window_t *wnd, ui_ctx_t *ctx, rect_t rect,
 | 
			
		||||
            ui_elem_colours_t colours) {
 | 
			
		||||
  if (ctx->count + 1 >= MAX_UI_ELEMENTS) {
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
@@ -82,8 +64,8 @@ bool button(const window_t *wnd, ui_ctx_t *ctx, rect_t rect) {
 | 
			
		||||
      .type = UI_ELEM_BUTTON,
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  fill_rect(wnd, rect, colours[UI_ELEM_BUTTON].fill);
 | 
			
		||||
  draw_rect(wnd, rect, colours[UI_ELEM_BUTTON].border);
 | 
			
		||||
  fill_rect(wnd, rect, colours.fill);
 | 
			
		||||
  draw_rect(wnd, rect, colours.border);
 | 
			
		||||
 | 
			
		||||
  if (wnd != ctx->wnd || (ctx->active >= 0 && ctx->active != elem.id)) {
 | 
			
		||||
    return false;
 | 
			
		||||
@@ -107,7 +89,8 @@ bool button(const window_t *wnd, ui_ctx_t *ctx, rect_t rect) {
 | 
			
		||||
  return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
rect_t node(const window_t *wnd, ui_ctx_t *ctx, rect_t rect) {
 | 
			
		||||
rect_t node(const window_t *wnd, ui_ctx_t *ctx, rect_t rect,
 | 
			
		||||
            ui_elem_colours_t colours) {
 | 
			
		||||
  if (ctx->count + 1 >= MAX_UI_ELEMENTS) {
 | 
			
		||||
    return (rect_t){0};
 | 
			
		||||
  }
 | 
			
		||||
@@ -118,8 +101,8 @@ rect_t node(const window_t *wnd, ui_ctx_t *ctx, rect_t rect) {
 | 
			
		||||
      .type = UI_ELEM_NODE,
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  fill_rect(wnd, rect, colours[UI_ELEM_NODE].fill);
 | 
			
		||||
  draw_rect(wnd, rect, colours[UI_ELEM_NODE].border);
 | 
			
		||||
  fill_rect(wnd, rect, colours.fill);
 | 
			
		||||
  draw_rect(wnd, rect, colours.border);
 | 
			
		||||
 | 
			
		||||
  if (wnd != ctx->wnd || (ctx->active >= 0 && ctx->active != elem.id)) {
 | 
			
		||||
    return rect;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user