#include "math_utils.h" #include i32 min(i32 a, i32 b) { return a <= b ? a : b; } i32 max(i32 a, i32 b) { return a >= b ? a : b; } f64 radians(f64 degrees) { return degrees * M_PI / 180.0; } f64 degrees(f64 radians) { return radians * 180.0 / M_PI; }