Test without Raylib
This commit is contained in:
parent
f8b859b4e8
commit
4671e1c177
6
Makefile
6
Makefile
@ -1,6 +1,8 @@
|
|||||||
CC = clang
|
CC = clang
|
||||||
CFLAGS = -g -O3 -Iraylib/include -Iwapp/src
|
# CFLAGS = -g -O3 -Iraylib/include -Iwapp/src
|
||||||
LDFLAGS = '-Wl,-rpath,$$ORIGIN/raylib/lib' -Lraylib/lib -lraylib -lm -lpthread
|
# LDFLAGS = '-Wl,-rpath,$$ORIGIN/raylib/lib' -Lraylib/lib -lraylib -lm -lpthread
|
||||||
|
CFLAGS = -g -O3 -Iwapp/src
|
||||||
|
LDFLAGS = -lm
|
||||||
BASEDIR = $(shell realpath ./)
|
BASEDIR = $(shell realpath ./)
|
||||||
RL_SRCDIR = ${BASEDIR}/raylib-src/src
|
RL_SRCDIR = ${BASEDIR}/raylib-src/src
|
||||||
RL_BUILDDIR = ${BASEDIR}/raylib-build
|
RL_BUILDDIR = ${BASEDIR}/raylib-build
|
||||||
|
1
common.h
1
common.h
@ -17,6 +17,7 @@
|
|||||||
#define WANDERER_SLOWDOWN_FACTOR 0.5f
|
#define WANDERER_SLOWDOWN_FACTOR 0.5f
|
||||||
#define WANDERER_SPEEDUP_FACTOR 2.0f
|
#define WANDERER_SPEEDUP_FACTOR 2.0f
|
||||||
#define MSG_BUF_LEN 4096
|
#define MSG_BUF_LEN 4096
|
||||||
|
#define LINE_BUF_LEN 1024
|
||||||
|
|
||||||
#define abs(A) (A < 0 ? A * -1 : A)
|
#define abs(A) (A < 0 ? A * -1 : A)
|
||||||
#define min(A, B) (A < B ? A : B)
|
#define min(A, B) (A < B ? A : B)
|
||||||
|
155
dod.c
155
dod.c
@ -1,14 +1,11 @@
|
|||||||
#include "wapp.h"
|
#include "wapp.h"
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "raylib.h"
|
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <pthread.h>
|
#include <time.h>
|
||||||
|
|
||||||
#define THREAD_COUNT 4
|
|
||||||
|
|
||||||
#define MOVABLE_TAG_SHIFT 0
|
#define MOVABLE_TAG_SHIFT 0
|
||||||
#define RENDERABLE_TAG_SHIFT 1
|
#define RENDERABLE_TAG_SHIFT 1
|
||||||
@ -60,20 +57,8 @@ struct Manager {
|
|||||||
u64 count;
|
u64 count;
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct PositionThreadArgs PositionThreadArgs;
|
|
||||||
struct PositionThreadArgs {
|
|
||||||
const Rect *zones;
|
|
||||||
Rect *rects;
|
|
||||||
Velocity *velocities;
|
|
||||||
u8 *tags;
|
|
||||||
u64 count;
|
|
||||||
f32 delta;
|
|
||||||
};
|
|
||||||
|
|
||||||
typedef void *(*PThreadRoutine)(void *);
|
|
||||||
typedef void (*ScaleInitialiser)(Scale *scale, XOR256State *state);
|
typedef void (*ScaleInitialiser)(Scale *scale, XOR256State *state);
|
||||||
typedef void (*VelocityInitialiser)(Velocity *velocity, XOR256State *state);
|
typedef void (*VelocityInitialiser)(Velocity *velocity, XOR256State *state);
|
||||||
typedef void (*RaylibDrawRectFunc)(int posX, int posY, int width, int height, Color color);
|
|
||||||
|
|
||||||
void init_manager(const Allocator *allocator, Manager *manager);
|
void init_manager(const Allocator *allocator, Manager *manager);
|
||||||
void init_position(Position *position, XOR256State *state);
|
void init_position(Position *position, XOR256State *state);
|
||||||
@ -82,18 +67,13 @@ void init_scale_zone(Scale *scale, XOR256State *state);
|
|||||||
void init_velocity(Velocity *velocity, XOR256State *state);
|
void init_velocity(Velocity *velocity, XOR256State *state);
|
||||||
void zero_velocity(Velocity *velocity, XOR256State *state);
|
void zero_velocity(Velocity *velocity, XOR256State *state);
|
||||||
void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta);
|
void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta);
|
||||||
void *update_position_thread(PositionThreadArgs *args);
|
|
||||||
void render_entities(const u8 *tags, const Rect *rects, u64 count);
|
void render_entities(const u8 *tags, const Rect *rects, u64 count);
|
||||||
u8 collides(const Rect *rect, const Rect *collider);
|
u8 collides(const Rect *rect, const Rect *collider);
|
||||||
i16 get_random_velocity(XOR256State *state);
|
i16 get_random_velocity(XOR256State *state);
|
||||||
|
|
||||||
|
void log_data(const Rect *rects, u64 count, FILE *fp, char *line);
|
||||||
|
|
||||||
int main(void) {
|
int main(void) {
|
||||||
i32 target_fps = 120;
|
|
||||||
|
|
||||||
SetTraceLogLevel(LOG_NONE);
|
|
||||||
InitWindow(WIDTH, HEIGHT, "DOD test");
|
|
||||||
SetTargetFPS(target_fps);
|
|
||||||
|
|
||||||
Allocator arena = wapp_mem_arena_allocator_init(MB(20));
|
Allocator arena = wapp_mem_arena_allocator_init(MB(20));
|
||||||
assert(!wapp_mem_allocator_invalid(&arena));
|
assert(!wapp_mem_allocator_invalid(&arena));
|
||||||
|
|
||||||
@ -116,35 +96,24 @@ int main(void) {
|
|||||||
velocity_initialisers[is_zone](&(manager.velocities[i]), &state);
|
velocity_initialisers[is_zone](&(manager.velocities[i]), &state);
|
||||||
}
|
}
|
||||||
|
|
||||||
f32 last_time = GetFrameTime();
|
FILE *fp = fopen("dod.out", "w");
|
||||||
f32 delta, cur_time;
|
assert(fp != NULL);
|
||||||
|
|
||||||
while (!WindowShouldClose()) {
|
|
||||||
f64 time = GetTime();
|
|
||||||
if (time >= 20.0) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
cur_time = GetFrameTime();
|
|
||||||
delta = cur_time - last_time;
|
|
||||||
|
|
||||||
|
time_t start = time(NULL);
|
||||||
|
time_t elapsed = (time_t)-1;
|
||||||
|
f32 delta = 0.016666666f;
|
||||||
|
while (elapsed < 20) {
|
||||||
update_positions(manager.tags, manager.rects, manager.velocities, manager.count, delta);
|
update_positions(manager.tags, manager.rects, manager.velocities, manager.count, delta);
|
||||||
|
|
||||||
BeginDrawing();
|
char line[LINE_BUF_LEN] = {0};
|
||||||
|
|
||||||
ClearBackground(BG_COLOR);
|
log_data(manager.rects, manager.count, fp, line);
|
||||||
|
|
||||||
render_entities(manager.tags, manager.rects, manager.count);
|
elapsed = time(NULL) - start;
|
||||||
|
|
||||||
DrawFPS(10, 10);
|
|
||||||
|
|
||||||
EndDrawing();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
wapp_mem_arena_allocator_destroy(&arena);
|
wapp_mem_arena_allocator_destroy(&arena);
|
||||||
|
|
||||||
CloseWindow();
|
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -199,46 +168,6 @@ void zero_velocity(Velocity *velocity, XOR256State *state) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta) {
|
void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta) {
|
||||||
persistent pthread_t threads[THREAD_COUNT] = {0};
|
|
||||||
persistent PositionThreadArgs args[THREAD_COUNT] = {0};
|
|
||||||
|
|
||||||
u64 total_entities_count = count - ZONE_COUNT;
|
|
||||||
u64 thread_entities_count = (u64)(ceil((f64)total_entities_count / THREAD_COUNT));
|
|
||||||
|
|
||||||
i32 result;
|
|
||||||
u64 start = ZONE_COUNT;
|
|
||||||
u64 end, args_count;
|
|
||||||
|
|
||||||
for (u64 i = 0; i < THREAD_COUNT; ++i) {
|
|
||||||
if (total_entities_count > thread_entities_count) {
|
|
||||||
end = start + thread_entities_count;
|
|
||||||
total_entities_count -= thread_entities_count;
|
|
||||||
} else {
|
|
||||||
end = start + total_entities_count;
|
|
||||||
total_entities_count = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
args_count = end - start;
|
|
||||||
|
|
||||||
args[i].zones = &(rects[0]);
|
|
||||||
args[i].tags = &(tags[start]);
|
|
||||||
args[i].rects = &(rects[start]);
|
|
||||||
args[i].velocities = &(velocities[start]);
|
|
||||||
args[i].count = args_count;
|
|
||||||
args[i].delta = delta;
|
|
||||||
|
|
||||||
start += args_count;
|
|
||||||
|
|
||||||
result = pthread_create(&(threads[i]), NULL, (PThreadRoutine)update_position_thread, (void *)&(args[i]));
|
|
||||||
assert(result == 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (u64 i = 0; i < THREAD_COUNT; ++i) {
|
|
||||||
pthread_join(threads[i], NULL);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void *update_position_thread(PositionThreadArgs *args) {
|
|
||||||
persistent f32 multipliers[2] = {1.0f, 0.5f};
|
persistent f32 multipliers[2] = {1.0f, 0.5f};
|
||||||
persistent u64 inside_zone_mask = 0x7;
|
persistent u64 inside_zone_mask = 0x7;
|
||||||
|
|
||||||
@ -246,52 +175,32 @@ void *update_position_thread(PositionThreadArgs *args) {
|
|||||||
f32 pos_x, pos_y;
|
f32 pos_x, pos_y;
|
||||||
f32 max_x, max_y;
|
f32 max_x, max_y;
|
||||||
|
|
||||||
for (u64 i = 0; i < args->count; ++i) {
|
for (u64 i = ZONE_COUNT; i < count; ++i) {
|
||||||
args->tags[i] &= inside_zone_mask;
|
tags[i] &= inside_zone_mask;
|
||||||
for (u64 j = 0; j < ZONE_COUNT; ++j) {
|
for (u64 j = 0; j < ZONE_COUNT; ++j) {
|
||||||
args->tags[i] |= collides(&args->rects[i], &args->zones[j]) << INSIDE_ZONE_TAG_SHIFT;
|
tags[i] |= collides(&rects[i], &rects[j]) << INSIDE_ZONE_TAG_SHIFT;
|
||||||
}
|
}
|
||||||
|
|
||||||
index = (args->tags[i] & ENTITY_TAG_INSIDE_ZONE) >> INSIDE_ZONE_TAG_SHIFT;
|
index = (tags[i] & ENTITY_TAG_INSIDE_ZONE) >> INSIDE_ZONE_TAG_SHIFT;
|
||||||
|
|
||||||
max_x = WIDTH - args->rects[i].scale.width;
|
max_x = WIDTH - rects[i].scale.width;
|
||||||
max_y = HEIGHT - args->rects[i].scale.height;
|
max_y = HEIGHT - rects[i].scale.height;
|
||||||
|
|
||||||
pos_x = args->rects[i].position.x + args->velocities[i].x * multipliers[index] * args->delta;
|
pos_x = rects[i].position.x + velocities[i].x * multipliers[index] * delta;
|
||||||
pos_y = args->rects[i].position.y + args->velocities[i].y * multipliers[index] * args->delta;
|
pos_y = rects[i].position.y + velocities[i].y * multipliers[index] * delta;
|
||||||
|
|
||||||
if (pos_x < 0 || pos_x >= max_x) {
|
if (pos_x < 0 || pos_x >= max_x) {
|
||||||
pos_x = min(max(pos_x, 0), max_x);
|
pos_x = min(max(pos_x, 0), max_x);
|
||||||
args->velocities[i].x *= -1;
|
velocities[i].x *= -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (pos_y < 0 || pos_y >= max_y) {
|
if (pos_y < 0 || pos_y >= max_y) {
|
||||||
pos_y = min(max(pos_y, 0), max_y);
|
pos_y = min(max(pos_y, 0), max_y);
|
||||||
args->velocities[i].y *= -1;
|
velocities[i].y *= -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
args->rects[i].position.x = roundf(pos_x);
|
rects[i].position.x = roundf(pos_x);
|
||||||
args->rects[i].position.y = roundf(pos_y);
|
rects[i].position.y = roundf(pos_y);
|
||||||
}
|
|
||||||
|
|
||||||
return args;
|
|
||||||
}
|
|
||||||
|
|
||||||
void render_entities(const u8 *tags, const Rect *rects, u64 count) {
|
|
||||||
persistent RaylibDrawRectFunc renderers[2] = {DrawRectangle, DrawRectangleLines};
|
|
||||||
persistent Color colors[2] = {FG_COLOR, ZONE_COLOR};
|
|
||||||
|
|
||||||
for (u64 i = 0; i < count; ++i) {
|
|
||||||
u8 func_index = (tags[i] & ENTITY_TAG_COLLIDER) >> COLLIDER_TAG_SHIFT;
|
|
||||||
u8 color_index = func_index | ((tags[i] & ENTITY_TAG_INSIDE_ZONE) >> INSIDE_ZONE_TAG_SHIFT);
|
|
||||||
|
|
||||||
renderers[func_index](
|
|
||||||
rects[i].position.x,
|
|
||||||
rects[i].position.y,
|
|
||||||
rects[i].scale.width,
|
|
||||||
rects[i].scale.height,
|
|
||||||
colors[color_index]
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -313,3 +222,19 @@ u8 collides(const Rect *rect, const Rect *collider) {
|
|||||||
i16 get_random_velocity(XOR256State *state) {
|
i16 get_random_velocity(XOR256State *state) {
|
||||||
return (wapp_prng_xorshift_256(state) % (MAX_ABS_VELOCITY + 1 - MIN_ABS_VELOCITY)) + MIN_ABS_VELOCITY;
|
return (wapp_prng_xorshift_256(state) % (MAX_ABS_VELOCITY + 1 - MIN_ABS_VELOCITY)) + MIN_ABS_VELOCITY;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void log_data(const Rect *rects, u64 count, FILE *fp, char *line) {
|
||||||
|
for (u64 i = 0; i < count; ++i) {
|
||||||
|
snprintf(
|
||||||
|
line, LINE_BUF_LEN,
|
||||||
|
"x: %d, y: %d, width: %d, height: %d\n",
|
||||||
|
rects[i].position.x,
|
||||||
|
rects[i].position.y,
|
||||||
|
rects[i].scale.width,
|
||||||
|
rects[i].scale.height
|
||||||
|
);
|
||||||
|
u64 size = strlen(line);
|
||||||
|
fwrite(line, sizeof(char), size, fp);
|
||||||
|
memset(line, 0, size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
69
no_dod.c
69
no_dod.c
@ -1,9 +1,10 @@
|
|||||||
#include "wapp.h"
|
#include "wapp.h"
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "raylib.h"
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
#define OBJECT_COMMON struct {Position position; Scale scale;}
|
#define OBJECT_COMMON struct {Position position; Scale scale;}
|
||||||
|
|
||||||
@ -39,19 +40,11 @@ struct SlowZone {
|
|||||||
|
|
||||||
void init_wanderer(Wanderer *wanderer, XOR256State *state);
|
void init_wanderer(Wanderer *wanderer, XOR256State *state);
|
||||||
void move_wanderer(Wanderer *wanderer, const SlowZone *zones);
|
void move_wanderer(Wanderer *wanderer, const SlowZone *zones);
|
||||||
void render_wanderer(const Wanderer *wanderer);
|
|
||||||
void init_slow_zone(SlowZone *zone, XOR256State *state);
|
void init_slow_zone(SlowZone *zone, XOR256State *state);
|
||||||
|
|
||||||
void render_slow_zone(const SlowZone *zone);
|
|
||||||
|
|
||||||
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone);
|
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone);
|
||||||
f32 get_random_float(XOR256State *state);
|
f32 get_random_float(XOR256State *state);
|
||||||
|
|
||||||
int main(void) {
|
int main(void) {
|
||||||
SetTraceLogLevel(LOG_NONE);
|
|
||||||
InitWindow(WIDTH, HEIGHT, "No-DOD test");
|
|
||||||
SetTargetFPS(120);
|
|
||||||
|
|
||||||
Allocator arena = wapp_mem_arena_allocator_init(MB(20));
|
Allocator arena = wapp_mem_arena_allocator_init(MB(20));
|
||||||
XOR256State state = wapp_prng_xorshift_init_state();
|
XOR256State state = wapp_prng_xorshift_init_state();
|
||||||
u64 wanderers_size = sizeof(Wanderer) * WANDERER_COUNT;
|
u64 wanderers_size = sizeof(Wanderer) * WANDERER_COUNT;
|
||||||
@ -70,37 +63,38 @@ int main(void) {
|
|||||||
init_slow_zone(&(zones[i]),&state);
|
init_slow_zone(&(zones[i]),&state);
|
||||||
}
|
}
|
||||||
|
|
||||||
while (!WindowShouldClose()) {
|
FILE *fp = fopen("no_dod.out", "w");
|
||||||
f64 time = GetTime();
|
assert(fp != NULL);
|
||||||
if (time >= 20.0) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
time_t start = time(NULL);
|
||||||
|
time_t elapsed = (time_t)-1;
|
||||||
|
while (elapsed < 20) {
|
||||||
for (u64 i = 0; i < WANDERER_COUNT; ++i) {
|
for (u64 i = 0; i < WANDERER_COUNT; ++i) {
|
||||||
move_wanderer(&(wanderers[i]), zones);
|
move_wanderer(&(wanderers[i]), zones);
|
||||||
}
|
}
|
||||||
|
|
||||||
BeginDrawing();
|
char line[LINE_BUF_LEN] = {0};
|
||||||
|
|
||||||
ClearBackground(BG_COLOR);
|
|
||||||
|
|
||||||
for (u64 i = 0; i < ZONE_COUNT; ++i) {
|
|
||||||
render_slow_zone(&(zones[i]));
|
|
||||||
}
|
|
||||||
|
|
||||||
for (u64 i = 0; i < WANDERER_COUNT; ++i) {
|
for (u64 i = 0; i < WANDERER_COUNT; ++i) {
|
||||||
render_wanderer(&(wanderers[i]));
|
snprintf(
|
||||||
|
line, LINE_BUF_LEN,
|
||||||
|
"x: %f, y: %f, width: %f, height: %f\n",
|
||||||
|
wanderers[i].position.x,
|
||||||
|
wanderers[i].position.y,
|
||||||
|
wanderers[i].scale.width,
|
||||||
|
wanderers[i].scale.height
|
||||||
|
);
|
||||||
|
u64 size = strlen(line);
|
||||||
|
fwrite(line, sizeof(char), size, fp);
|
||||||
|
memset(line, 0, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
DrawFPS(10, 10);
|
elapsed = time(NULL) - start;
|
||||||
|
|
||||||
EndDrawing();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fclose(fp);
|
||||||
wapp_mem_arena_allocator_destroy(&arena);
|
wapp_mem_arena_allocator_destroy(&arena);
|
||||||
|
|
||||||
CloseWindow();
|
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -157,17 +151,6 @@ void move_wanderer(Wanderer *wanderer, const SlowZone *zones) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void render_wanderer(const Wanderer *wanderer) {
|
|
||||||
Color color = wanderer->slow ? ZONE_COLOR : FG_COLOR;
|
|
||||||
DrawRectangle(
|
|
||||||
(i32)wanderer->position.x,
|
|
||||||
(i32)wanderer->position.y,
|
|
||||||
(i32)wanderer->scale.width,
|
|
||||||
(i32)wanderer->scale.height,
|
|
||||||
color
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
void init_slow_zone(SlowZone *zone, XOR256State *state) {
|
void init_slow_zone(SlowZone *zone, XOR256State *state) {
|
||||||
zone->position = (Position){
|
zone->position = (Position){
|
||||||
.x = wapp_prng_xorshift_256(state) % WIDTH,
|
.x = wapp_prng_xorshift_256(state) % WIDTH,
|
||||||
@ -180,16 +163,6 @@ void init_slow_zone(SlowZone *zone, XOR256State *state) {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
void render_slow_zone(const SlowZone *zone) {
|
|
||||||
DrawRectangleLines(
|
|
||||||
zone->position.x,
|
|
||||||
zone->position.y,
|
|
||||||
zone->scale.width,
|
|
||||||
zone->scale.height,
|
|
||||||
ZONE_COLOR
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone) {
|
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone) {
|
||||||
f32 wanderer_min_x = wanderer->position.x + wanderer->scale.width;
|
f32 wanderer_min_x = wanderer->position.x + wanderer->scale.width;
|
||||||
f32 wanderer_min_y = wanderer->position.y + wanderer->scale.height;
|
f32 wanderer_min_y = wanderer->position.y + wanderer->scale.height;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user