Test without Raylib

This commit is contained in:
Abdelrahman Said 2025-05-28 22:35:21 +01:00
parent f8b859b4e8
commit 4671e1c177
4 changed files with 66 additions and 165 deletions

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@ -1,6 +1,8 @@
CC = clang CC = clang
CFLAGS = -g -O3 -Iraylib/include -Iwapp/src # CFLAGS = -g -O3 -Iraylib/include -Iwapp/src
LDFLAGS = '-Wl,-rpath,$$ORIGIN/raylib/lib' -Lraylib/lib -lraylib -lm -lpthread # LDFLAGS = '-Wl,-rpath,$$ORIGIN/raylib/lib' -Lraylib/lib -lraylib -lm -lpthread
CFLAGS = -g -O3 -Iwapp/src
LDFLAGS = -lm
BASEDIR = $(shell realpath ./) BASEDIR = $(shell realpath ./)
RL_SRCDIR = ${BASEDIR}/raylib-src/src RL_SRCDIR = ${BASEDIR}/raylib-src/src
RL_BUILDDIR = ${BASEDIR}/raylib-build RL_BUILDDIR = ${BASEDIR}/raylib-build

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@ -17,6 +17,7 @@
#define WANDERER_SLOWDOWN_FACTOR 0.5f #define WANDERER_SLOWDOWN_FACTOR 0.5f
#define WANDERER_SPEEDUP_FACTOR 2.0f #define WANDERER_SPEEDUP_FACTOR 2.0f
#define MSG_BUF_LEN 4096 #define MSG_BUF_LEN 4096
#define LINE_BUF_LEN 1024
#define abs(A) (A < 0 ? A * -1 : A) #define abs(A) (A < 0 ? A * -1 : A)
#define min(A, B) (A < B ? A : B) #define min(A, B) (A < B ? A : B)

155
dod.c
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@ -1,14 +1,11 @@
#include "wapp.h" #include "wapp.h"
#include "common.h" #include "common.h"
#include "raylib.h"
#include <math.h> #include <math.h>
#include <stdint.h> #include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>
#include <pthread.h> #include <time.h>
#define THREAD_COUNT 4
#define MOVABLE_TAG_SHIFT 0 #define MOVABLE_TAG_SHIFT 0
#define RENDERABLE_TAG_SHIFT 1 #define RENDERABLE_TAG_SHIFT 1
@ -60,20 +57,8 @@ struct Manager {
u64 count; u64 count;
}; };
typedef struct PositionThreadArgs PositionThreadArgs;
struct PositionThreadArgs {
const Rect *zones;
Rect *rects;
Velocity *velocities;
u8 *tags;
u64 count;
f32 delta;
};
typedef void *(*PThreadRoutine)(void *);
typedef void (*ScaleInitialiser)(Scale *scale, XOR256State *state); typedef void (*ScaleInitialiser)(Scale *scale, XOR256State *state);
typedef void (*VelocityInitialiser)(Velocity *velocity, XOR256State *state); typedef void (*VelocityInitialiser)(Velocity *velocity, XOR256State *state);
typedef void (*RaylibDrawRectFunc)(int posX, int posY, int width, int height, Color color);
void init_manager(const Allocator *allocator, Manager *manager); void init_manager(const Allocator *allocator, Manager *manager);
void init_position(Position *position, XOR256State *state); void init_position(Position *position, XOR256State *state);
@ -82,18 +67,13 @@ void init_scale_zone(Scale *scale, XOR256State *state);
void init_velocity(Velocity *velocity, XOR256State *state); void init_velocity(Velocity *velocity, XOR256State *state);
void zero_velocity(Velocity *velocity, XOR256State *state); void zero_velocity(Velocity *velocity, XOR256State *state);
void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta); void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta);
void *update_position_thread(PositionThreadArgs *args);
void render_entities(const u8 *tags, const Rect *rects, u64 count); void render_entities(const u8 *tags, const Rect *rects, u64 count);
u8 collides(const Rect *rect, const Rect *collider); u8 collides(const Rect *rect, const Rect *collider);
i16 get_random_velocity(XOR256State *state); i16 get_random_velocity(XOR256State *state);
void log_data(const Rect *rects, u64 count, FILE *fp, char *line);
int main(void) { int main(void) {
i32 target_fps = 120;
SetTraceLogLevel(LOG_NONE);
InitWindow(WIDTH, HEIGHT, "DOD test");
SetTargetFPS(target_fps);
Allocator arena = wapp_mem_arena_allocator_init(MB(20)); Allocator arena = wapp_mem_arena_allocator_init(MB(20));
assert(!wapp_mem_allocator_invalid(&arena)); assert(!wapp_mem_allocator_invalid(&arena));
@ -116,35 +96,24 @@ int main(void) {
velocity_initialisers[is_zone](&(manager.velocities[i]), &state); velocity_initialisers[is_zone](&(manager.velocities[i]), &state);
} }
f32 last_time = GetFrameTime(); FILE *fp = fopen("dod.out", "w");
f32 delta, cur_time; assert(fp != NULL);
while (!WindowShouldClose()) {
f64 time = GetTime();
if (time >= 20.0) {
break;
}
cur_time = GetFrameTime();
delta = cur_time - last_time;
time_t start = time(NULL);
time_t elapsed = (time_t)-1;
f32 delta = 0.016666666f;
while (elapsed < 20) {
update_positions(manager.tags, manager.rects, manager.velocities, manager.count, delta); update_positions(manager.tags, manager.rects, manager.velocities, manager.count, delta);
BeginDrawing(); char line[LINE_BUF_LEN] = {0};
ClearBackground(BG_COLOR); log_data(manager.rects, manager.count, fp, line);
render_entities(manager.tags, manager.rects, manager.count); elapsed = time(NULL) - start;
DrawFPS(10, 10);
EndDrawing();
} }
wapp_mem_arena_allocator_destroy(&arena); wapp_mem_arena_allocator_destroy(&arena);
CloseWindow();
return 0; return 0;
} }
@ -199,46 +168,6 @@ void zero_velocity(Velocity *velocity, XOR256State *state) {
} }
void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta) { void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta) {
persistent pthread_t threads[THREAD_COUNT] = {0};
persistent PositionThreadArgs args[THREAD_COUNT] = {0};
u64 total_entities_count = count - ZONE_COUNT;
u64 thread_entities_count = (u64)(ceil((f64)total_entities_count / THREAD_COUNT));
i32 result;
u64 start = ZONE_COUNT;
u64 end, args_count;
for (u64 i = 0; i < THREAD_COUNT; ++i) {
if (total_entities_count > thread_entities_count) {
end = start + thread_entities_count;
total_entities_count -= thread_entities_count;
} else {
end = start + total_entities_count;
total_entities_count = 0;
}
args_count = end - start;
args[i].zones = &(rects[0]);
args[i].tags = &(tags[start]);
args[i].rects = &(rects[start]);
args[i].velocities = &(velocities[start]);
args[i].count = args_count;
args[i].delta = delta;
start += args_count;
result = pthread_create(&(threads[i]), NULL, (PThreadRoutine)update_position_thread, (void *)&(args[i]));
assert(result == 0);
}
for (u64 i = 0; i < THREAD_COUNT; ++i) {
pthread_join(threads[i], NULL);
}
}
void *update_position_thread(PositionThreadArgs *args) {
persistent f32 multipliers[2] = {1.0f, 0.5f}; persistent f32 multipliers[2] = {1.0f, 0.5f};
persistent u64 inside_zone_mask = 0x7; persistent u64 inside_zone_mask = 0x7;
@ -246,52 +175,32 @@ void *update_position_thread(PositionThreadArgs *args) {
f32 pos_x, pos_y; f32 pos_x, pos_y;
f32 max_x, max_y; f32 max_x, max_y;
for (u64 i = 0; i < args->count; ++i) { for (u64 i = ZONE_COUNT; i < count; ++i) {
args->tags[i] &= inside_zone_mask; tags[i] &= inside_zone_mask;
for (u64 j = 0; j < ZONE_COUNT; ++j) { for (u64 j = 0; j < ZONE_COUNT; ++j) {
args->tags[i] |= collides(&args->rects[i], &args->zones[j]) << INSIDE_ZONE_TAG_SHIFT; tags[i] |= collides(&rects[i], &rects[j]) << INSIDE_ZONE_TAG_SHIFT;
} }
index = (args->tags[i] & ENTITY_TAG_INSIDE_ZONE) >> INSIDE_ZONE_TAG_SHIFT; index = (tags[i] & ENTITY_TAG_INSIDE_ZONE) >> INSIDE_ZONE_TAG_SHIFT;
max_x = WIDTH - args->rects[i].scale.width; max_x = WIDTH - rects[i].scale.width;
max_y = HEIGHT - args->rects[i].scale.height; max_y = HEIGHT - rects[i].scale.height;
pos_x = args->rects[i].position.x + args->velocities[i].x * multipliers[index] * args->delta; pos_x = rects[i].position.x + velocities[i].x * multipliers[index] * delta;
pos_y = args->rects[i].position.y + args->velocities[i].y * multipliers[index] * args->delta; pos_y = rects[i].position.y + velocities[i].y * multipliers[index] * delta;
if (pos_x < 0 || pos_x >= max_x) { if (pos_x < 0 || pos_x >= max_x) {
pos_x = min(max(pos_x, 0), max_x); pos_x = min(max(pos_x, 0), max_x);
args->velocities[i].x *= -1; velocities[i].x *= -1;
} }
if (pos_y < 0 || pos_y >= max_y) { if (pos_y < 0 || pos_y >= max_y) {
pos_y = min(max(pos_y, 0), max_y); pos_y = min(max(pos_y, 0), max_y);
args->velocities[i].y *= -1; velocities[i].y *= -1;
} }
args->rects[i].position.x = roundf(pos_x); rects[i].position.x = roundf(pos_x);
args->rects[i].position.y = roundf(pos_y); rects[i].position.y = roundf(pos_y);
}
return args;
}
void render_entities(const u8 *tags, const Rect *rects, u64 count) {
persistent RaylibDrawRectFunc renderers[2] = {DrawRectangle, DrawRectangleLines};
persistent Color colors[2] = {FG_COLOR, ZONE_COLOR};
for (u64 i = 0; i < count; ++i) {
u8 func_index = (tags[i] & ENTITY_TAG_COLLIDER) >> COLLIDER_TAG_SHIFT;
u8 color_index = func_index | ((tags[i] & ENTITY_TAG_INSIDE_ZONE) >> INSIDE_ZONE_TAG_SHIFT);
renderers[func_index](
rects[i].position.x,
rects[i].position.y,
rects[i].scale.width,
rects[i].scale.height,
colors[color_index]
);
} }
} }
@ -313,3 +222,19 @@ u8 collides(const Rect *rect, const Rect *collider) {
i16 get_random_velocity(XOR256State *state) { i16 get_random_velocity(XOR256State *state) {
return (wapp_prng_xorshift_256(state) % (MAX_ABS_VELOCITY + 1 - MIN_ABS_VELOCITY)) + MIN_ABS_VELOCITY; return (wapp_prng_xorshift_256(state) % (MAX_ABS_VELOCITY + 1 - MIN_ABS_VELOCITY)) + MIN_ABS_VELOCITY;
} }
void log_data(const Rect *rects, u64 count, FILE *fp, char *line) {
for (u64 i = 0; i < count; ++i) {
snprintf(
line, LINE_BUF_LEN,
"x: %d, y: %d, width: %d, height: %d\n",
rects[i].position.x,
rects[i].position.y,
rects[i].scale.width,
rects[i].scale.height
);
u64 size = strlen(line);
fwrite(line, sizeof(char), size, fp);
memset(line, 0, size);
}
}

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@ -1,9 +1,10 @@
#include "wapp.h" #include "wapp.h"
#include "common.h" #include "common.h"
#include "raylib.h"
#include <stdint.h> #include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
#include <assert.h> #include <assert.h>
#include <time.h>
#include <stdio.h>
#define OBJECT_COMMON struct {Position position; Scale scale;} #define OBJECT_COMMON struct {Position position; Scale scale;}
@ -39,19 +40,11 @@ struct SlowZone {
void init_wanderer(Wanderer *wanderer, XOR256State *state); void init_wanderer(Wanderer *wanderer, XOR256State *state);
void move_wanderer(Wanderer *wanderer, const SlowZone *zones); void move_wanderer(Wanderer *wanderer, const SlowZone *zones);
void render_wanderer(const Wanderer *wanderer);
void init_slow_zone(SlowZone *zone, XOR256State *state); void init_slow_zone(SlowZone *zone, XOR256State *state);
void render_slow_zone(const SlowZone *zone);
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone); bool inside_zone(const Wanderer *wanderer, const SlowZone *zone);
f32 get_random_float(XOR256State *state); f32 get_random_float(XOR256State *state);
int main(void) { int main(void) {
SetTraceLogLevel(LOG_NONE);
InitWindow(WIDTH, HEIGHT, "No-DOD test");
SetTargetFPS(120);
Allocator arena = wapp_mem_arena_allocator_init(MB(20)); Allocator arena = wapp_mem_arena_allocator_init(MB(20));
XOR256State state = wapp_prng_xorshift_init_state(); XOR256State state = wapp_prng_xorshift_init_state();
u64 wanderers_size = sizeof(Wanderer) * WANDERER_COUNT; u64 wanderers_size = sizeof(Wanderer) * WANDERER_COUNT;
@ -70,37 +63,38 @@ int main(void) {
init_slow_zone(&(zones[i]),&state); init_slow_zone(&(zones[i]),&state);
} }
while (!WindowShouldClose()) { FILE *fp = fopen("no_dod.out", "w");
f64 time = GetTime(); assert(fp != NULL);
if (time >= 20.0) {
break;
}
time_t start = time(NULL);
time_t elapsed = (time_t)-1;
while (elapsed < 20) {
for (u64 i = 0; i < WANDERER_COUNT; ++i) { for (u64 i = 0; i < WANDERER_COUNT; ++i) {
move_wanderer(&(wanderers[i]), zones); move_wanderer(&(wanderers[i]), zones);
} }
BeginDrawing(); char line[LINE_BUF_LEN] = {0};
ClearBackground(BG_COLOR);
for (u64 i = 0; i < ZONE_COUNT; ++i) {
render_slow_zone(&(zones[i]));
}
for (u64 i = 0; i < WANDERER_COUNT; ++i) { for (u64 i = 0; i < WANDERER_COUNT; ++i) {
render_wanderer(&(wanderers[i])); snprintf(
line, LINE_BUF_LEN,
"x: %f, y: %f, width: %f, height: %f\n",
wanderers[i].position.x,
wanderers[i].position.y,
wanderers[i].scale.width,
wanderers[i].scale.height
);
u64 size = strlen(line);
fwrite(line, sizeof(char), size, fp);
memset(line, 0, size);
} }
DrawFPS(10, 10); elapsed = time(NULL) - start;
EndDrawing();
} }
fclose(fp);
wapp_mem_arena_allocator_destroy(&arena); wapp_mem_arena_allocator_destroy(&arena);
CloseWindow();
return 0; return 0;
} }
@ -157,17 +151,6 @@ void move_wanderer(Wanderer *wanderer, const SlowZone *zones) {
} }
} }
void render_wanderer(const Wanderer *wanderer) {
Color color = wanderer->slow ? ZONE_COLOR : FG_COLOR;
DrawRectangle(
(i32)wanderer->position.x,
(i32)wanderer->position.y,
(i32)wanderer->scale.width,
(i32)wanderer->scale.height,
color
);
}
void init_slow_zone(SlowZone *zone, XOR256State *state) { void init_slow_zone(SlowZone *zone, XOR256State *state) {
zone->position = (Position){ zone->position = (Position){
.x = wapp_prng_xorshift_256(state) % WIDTH, .x = wapp_prng_xorshift_256(state) % WIDTH,
@ -180,16 +163,6 @@ void init_slow_zone(SlowZone *zone, XOR256State *state) {
}; };
} }
void render_slow_zone(const SlowZone *zone) {
DrawRectangleLines(
zone->position.x,
zone->position.y,
zone->scale.width,
zone->scale.height,
ZONE_COLOR
);
}
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone) { bool inside_zone(const Wanderer *wanderer, const SlowZone *zone) {
f32 wanderer_min_x = wanderer->position.x + wanderer->scale.width; f32 wanderer_min_x = wanderer->position.x + wanderer->scale.width;
f32 wanderer_min_y = wanderer->position.y + wanderer->scale.height; f32 wanderer_min_y = wanderer->position.y + wanderer->scale.height;