Start rendering in the dod version and extract common header

This commit is contained in:
2025-05-18 14:33:12 +01:00
parent adb9d14c71
commit 66b366183d
3 changed files with 102 additions and 62 deletions

View File

@@ -1,28 +1,10 @@
#include "wapp.h"
#include "common.h"
#include "raylib.h"
#include <stdint.h>
#include <stdbool.h>
#include <assert.h>
#define WIDTH 1280
#define HEIGHT 720
#define HALF_WIDTH (WIDTH * 0.5f)
#define HALF_HEIGHT (HEIGHT * 0.5f)
#define MAX_WANDERER_DIM 8
#define MIN_WANDERER_DIM 3
#define MIN_ZONE_DIM 30
#define BG_COLOR (Color){.r = 0xea, .g = 0xf2, .b = 0xe3, .a = 0xff}
#define FG_COLOR (Color){.r = 0x42, .g = 0x4C, .b = 0x55, .a = 0xff}
#define ZONE_COLOR (Color){.r = 0xb4, .g = 0x65, .b = 0x4a, .a = 0xff}
#define WANDERER_COUNT 500000
#define ZONE_COUNT 5
#define WANDERER_SLOWDOWN_FACTOR 0.5f
#define WANDERER_SPEEDUP_FACTOR 2.0f
#define MSG_BUF_LEN 4096
#define abs(A) (A < 0 ? A * -1 : A)
#define min(A, B) (A < B ? A : B)
#define max(A, B) (A > B ? A : B)
#define OBJECT_COMMON struct {Position position; Scale scale;}
typedef struct Position Position;
@@ -89,31 +71,32 @@ int main(void) {
init_slow_zone(&(zones[i]),&state);
}
// while (!WindowShouldClose()) {
// for (u64 i = 0; i < WANDERER_COUNT; ++i) {
// move_wanderer(&(wanderers[i]), zones);
// }
//
// BeginDrawing();
//
// ClearBackground(BG_COLOR);
//
// #ifndef NDEBUG
// for (u64 i = 0; i < ZONE_COUNT; ++i) {
// render_slow_zone(&(zones[i]));
// }
// #endif
//
// for (u64 i = 0; i < WANDERER_COUNT; ++i) {
// render_wanderer(&(wanderers[i]));
// }
//
// EndDrawing();
// }
while (!WindowShouldClose()) {
f64 time = GetTime();
if (time >= 20.0) {
break;
}
for (u64 i = 0; i < WANDERER_COUNT; ++i) {
move_wanderer(&(wanderers[i]), zones);
}
BeginDrawing();
ClearBackground(BG_COLOR);
#ifndef NDEBUG
for (u64 i = 0; i < ZONE_COUNT; ++i) {
render_slow_zone(&(zones[i]));
}
#endif
for (u64 i = 0; i < WANDERER_COUNT; ++i) {
render_wanderer(&(wanderers[i]));
}
DrawFPS(10, 10);
EndDrawing();
}