Test DOD
This commit is contained in:
		
							
								
								
									
										3
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										3
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							@@ -1,6 +1,7 @@
 | 
			
		||||
.cache
 | 
			
		||||
compile_commands.json
 | 
			
		||||
no_dod
 | 
			
		||||
*dod
 | 
			
		||||
*.png
 | 
			
		||||
raylib
 | 
			
		||||
raylib-build
 | 
			
		||||
*_stats
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										12
									
								
								Makefile
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								Makefile
									
									
									
									
									
								
							@@ -6,18 +6,22 @@ LDFLAGS    = '-Wl,-rpath,$$ORIGIN/raylib/lib' -Lraylib/lib -lraylib
 | 
			
		||||
ifeq ($(BUILD_TYPE),debug)
 | 
			
		||||
	CFLAGS += -g
 | 
			
		||||
else
 | 
			
		||||
	CFLAGS += -O2 -DNDEBUG
 | 
			
		||||
	CFLAGS += -O3 -DNDEBUG
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
.PHONY: all raylib game
 | 
			
		||||
.PHONY: all raylib no_dod dod
 | 
			
		||||
 | 
			
		||||
all: game
 | 
			
		||||
all: no_dod dod
 | 
			
		||||
 | 
			
		||||
raylib:
 | 
			
		||||
	cmake -S raylib-src -B raylib-build -DCMAKE_INSTALL_PREFIX=raylib -DCMAKE_CONFIGURATION_TYPES=Release -DBUILD_SHARED_LIBS=ON -G "Ninja Multi-Config"
 | 
			
		||||
	cmake --build raylib-build --config=Release
 | 
			
		||||
	cmake --install raylib-build --config=Release
 | 
			
		||||
 | 
			
		||||
game: raylib
 | 
			
		||||
no_dod: raylib
 | 
			
		||||
	cd wapp && python3 -m codegen
 | 
			
		||||
	$(CC) $(CFLAGS) $(LDFLAGS) no_dod.c wapp/src/wapp.c -o no_dod
 | 
			
		||||
 | 
			
		||||
dod: raylib
 | 
			
		||||
	cd wapp && python3 -m codegen
 | 
			
		||||
	$(CC) $(CFLAGS) $(LDFLAGS) dod.c wapp/src/wapp.c -o dod
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										165
									
								
								dod.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										165
									
								
								dod.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,165 @@
 | 
			
		||||
#include "wapp.h"
 | 
			
		||||
#include "raylib.h"
 | 
			
		||||
#include <stdint.h>
 | 
			
		||||
#include <stdbool.h>
 | 
			
		||||
#include <assert.h>
 | 
			
		||||
#include <string.h>
 | 
			
		||||
 | 
			
		||||
#define WIDTH 1280
 | 
			
		||||
#define HEIGHT 720
 | 
			
		||||
#define HALF_WIDTH (WIDTH * 0.5f)
 | 
			
		||||
#define HALF_HEIGHT (HEIGHT * 0.5f)
 | 
			
		||||
#define MAX_WANDERER_DIM 8
 | 
			
		||||
#define MIN_WANDERER_DIM 3
 | 
			
		||||
#define MIN_ZONE_DIM 30
 | 
			
		||||
#define BG_COLOR (Color){.r = 0xea, .g = 0xf2, .b = 0xe3, .a = 0xff}
 | 
			
		||||
#define FG_COLOR (Color){.r = 0x42, .g = 0x4C, .b = 0x55, .a = 0xff}
 | 
			
		||||
#define ZONE_COLOR (Color){.r = 0xb4, .g = 0x65, .b = 0x4a, .a = 0xff}
 | 
			
		||||
#define WANDERER_COUNT 500000
 | 
			
		||||
#define ZONE_COUNT 5
 | 
			
		||||
#define WANDERER_SLOWDOWN_FACTOR 0.5f
 | 
			
		||||
#define WANDERER_SPEEDUP_FACTOR 2.0f
 | 
			
		||||
#define MSG_BUF_LEN 4096
 | 
			
		||||
#define abs(A) (A < 0 ? A * -1 : A)
 | 
			
		||||
#define min(A, B) (A < B ? A : B)
 | 
			
		||||
#define max(A, B) (A > B ? A : B)
 | 
			
		||||
 | 
			
		||||
enum EntityTag {
 | 
			
		||||
  ENTITY_TAG_MOVABLE    = 1 << 0,
 | 
			
		||||
  ENTITY_TAG_RENDERABLE = 1 << 1,
 | 
			
		||||
  ENTITY_TAG_COLLIDER   = 1 << 2,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef struct Entity Entity;
 | 
			
		||||
struct Entity {
 | 
			
		||||
  u16 id;
 | 
			
		||||
  u8  tag;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef struct Position Position;
 | 
			
		||||
struct Position {
 | 
			
		||||
  f32 x;
 | 
			
		||||
  f32 y;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef struct Scale Scale;
 | 
			
		||||
struct Scale {
 | 
			
		||||
  f32 width;
 | 
			
		||||
  f32 height;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef struct Velocity Velocity;
 | 
			
		||||
struct Velocity {
 | 
			
		||||
  f32 x;
 | 
			
		||||
  f32 y;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef struct Manager Manager;
 | 
			
		||||
struct Manager {
 | 
			
		||||
  Entity   *entities;
 | 
			
		||||
  Position *positions;
 | 
			
		||||
  Scale    *scales;
 | 
			
		||||
  Velocity *velocities;
 | 
			
		||||
  u64      count;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef void (*ScaleInitialiser)(Scale *scale, XOR256State *state);
 | 
			
		||||
typedef void (*VelocityInitialiser)(Velocity *velocity, XOR256State *state);
 | 
			
		||||
 | 
			
		||||
void init_manager(const Allocator *allocator, Manager *manager);
 | 
			
		||||
void init_position(Position *position, XOR256State *state);
 | 
			
		||||
void init_scale_wanderer(Scale *scale, XOR256State *state);
 | 
			
		||||
void init_scale_zone(Scale *scale, XOR256State *state);
 | 
			
		||||
void init_velocity(Velocity *velocity, XOR256State *state);
 | 
			
		||||
void zero_velocity(Velocity *velocity, XOR256State *state);
 | 
			
		||||
f32 get_random_float(XOR256State *state);
 | 
			
		||||
 | 
			
		||||
int main(void) {
 | 
			
		||||
  InitWindow(WIDTH, HEIGHT, "DOD test");
 | 
			
		||||
  SetTargetFPS(120);
 | 
			
		||||
 | 
			
		||||
  Allocator arena   = wapp_mem_arena_allocator_init(MB(20));
 | 
			
		||||
  XOR256State state = wapp_prng_xorshift_init_state();
 | 
			
		||||
  Manager manager   = {0};
 | 
			
		||||
 | 
			
		||||
  init_manager(&arena, &manager);
 | 
			
		||||
 | 
			
		||||
  ScaleInitialiser scale_initialisers[2]       = {init_scale_wanderer, init_scale_zone};
 | 
			
		||||
  VelocityInitialiser velocity_initialisers[2] = {init_velocity, zero_velocity};
 | 
			
		||||
 | 
			
		||||
  for (u64 i = 0; i < manager.count; ++i) {
 | 
			
		||||
    u8 is_zone = i < ZONE_COUNT;
 | 
			
		||||
 | 
			
		||||
    manager.entities[i].id  = i;
 | 
			
		||||
    manager.entities[i].tag = (ENTITY_TAG_COLLIDER & is_zone) | ENTITY_TAG_MOVABLE | ENTITY_TAG_RENDERABLE;
 | 
			
		||||
 | 
			
		||||
    init_position(&(manager.positions[i]), &state);
 | 
			
		||||
    scale_initialisers[is_zone](&(manager.scales[i]), &state);
 | 
			
		||||
    velocity_initialisers[is_zone](&(manager.velocities[i]), &state);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  while (!WindowShouldClose()) {
 | 
			
		||||
    BeginDrawing();
 | 
			
		||||
    ClearBackground(BG_COLOR);
 | 
			
		||||
    EndDrawing();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  wapp_mem_arena_allocator_destroy(&arena);
 | 
			
		||||
 | 
			
		||||
  CloseWindow();
 | 
			
		||||
 | 
			
		||||
  return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void init_manager(const Allocator *allocator, Manager *manager) {
 | 
			
		||||
  assert(allocator != NULL && manager != NULL);
 | 
			
		||||
 | 
			
		||||
  u64 total_count      = (u64)WANDERER_COUNT + (u64)ZONE_COUNT;
 | 
			
		||||
  u64 entities_size    = sizeof(Entity)   * total_count;
 | 
			
		||||
  u64 positions_size   = sizeof(Position) * total_count;
 | 
			
		||||
  u64 scales_size      = sizeof(Scale)    * total_count;
 | 
			
		||||
  u64 velocities_size  = sizeof(Velocity) * total_count;
 | 
			
		||||
  u64 allocation_size  = entities_size + positions_size + scales_size + velocities_size;
 | 
			
		||||
  u8 *buffer           = wapp_mem_allocator_alloc(allocator, allocation_size);
 | 
			
		||||
 | 
			
		||||
  assert(buffer != NULL);
 | 
			
		||||
 | 
			
		||||
  memset(buffer, 0, allocation_size);
 | 
			
		||||
 | 
			
		||||
  manager->entities   = (Entity *)buffer;
 | 
			
		||||
  manager->positions  = (Position *)(buffer + entities_size);
 | 
			
		||||
  manager->scales     = (Scale *)(buffer + entities_size + positions_size);
 | 
			
		||||
  manager->velocities = (Velocity *)(buffer + entities_size + positions_size + scales_size);
 | 
			
		||||
  manager->count      = total_count;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void init_position(Position *position, XOR256State *state) {
 | 
			
		||||
  position->x = wapp_prng_xorshift_256(state) % WIDTH;
 | 
			
		||||
  position->y = wapp_prng_xorshift_256(state) % HEIGHT;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void init_scale_wanderer(Scale *scale, XOR256State *state) {
 | 
			
		||||
  f32 value = (f32)((wapp_prng_xorshift_256(state) % (MAX_WANDERER_DIM + 1 - MIN_WANDERER_DIM)) + MIN_WANDERER_DIM);
 | 
			
		||||
  scale->width  = value;
 | 
			
		||||
  scale->height = value;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void init_scale_zone(Scale *scale, XOR256State *state) {
 | 
			
		||||
  scale->width  = wapp_prng_xorshift_256(state) % ((u64)HALF_WIDTH - MIN_ZONE_DIM) + MIN_ZONE_DIM;
 | 
			
		||||
  scale->height = wapp_prng_xorshift_256(state) % ((u64)HALF_HEIGHT - MIN_ZONE_DIM) + MIN_ZONE_DIM;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void init_velocity(Velocity *velocity, XOR256State *state) {
 | 
			
		||||
  velocity->x = get_random_float(state);
 | 
			
		||||
  velocity->y = get_random_float(state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void zero_velocity(Velocity *velocity, XOR256State *state) {
 | 
			
		||||
  velocity->x = 0.0f;
 | 
			
		||||
  velocity->y = 0.0f;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
f32 get_random_float(XOR256State *state) {
 | 
			
		||||
  i64 random = (i64)wapp_prng_xorshift_256(state) - INT64_MAX;
 | 
			
		||||
  return (f32)(random) / (f32)(INT64_MAX);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										51
									
								
								no_dod.c
									
									
									
									
									
								
							
							
						
						
									
										51
									
								
								no_dod.c
									
									
									
									
									
								
							@@ -14,7 +14,7 @@
 | 
			
		||||
#define BG_COLOR (Color){.r = 0xea, .g = 0xf2, .b = 0xe3, .a = 0xff}
 | 
			
		||||
#define FG_COLOR (Color){.r = 0x42, .g = 0x4C, .b = 0x55, .a = 0xff}
 | 
			
		||||
#define ZONE_COLOR (Color){.r = 0xb4, .g = 0x65, .b = 0x4a, .a = 0xff}
 | 
			
		||||
#define WANDERER_COUNT 50000
 | 
			
		||||
#define WANDERER_COUNT 500000
 | 
			
		||||
#define ZONE_COUNT 5
 | 
			
		||||
#define WANDERER_SLOWDOWN_FACTOR 0.5f
 | 
			
		||||
#define WANDERER_SPEEDUP_FACTOR 2.0f
 | 
			
		||||
@@ -71,12 +71,17 @@ int main(void) {
 | 
			
		||||
  InitWindow(WIDTH, HEIGHT, "DOD test");
 | 
			
		||||
  SetTargetFPS(120);
 | 
			
		||||
 | 
			
		||||
  Allocator arena       = wapp_mem_arena_allocator_init(MB(10));
 | 
			
		||||
  Allocator arena       = wapp_mem_arena_allocator_init(MB(20));
 | 
			
		||||
  XOR256State state     = wapp_prng_xorshift_init_state();
 | 
			
		||||
  Wanderer *wanderers   = wapp_mem_allocator_alloc(&arena, sizeof(Wanderer) * WANDERER_COUNT);
 | 
			
		||||
  SlowZone *zones       = wapp_mem_allocator_alloc(&arena, sizeof(SlowZone) * ZONE_COUNT);
 | 
			
		||||
  u64 wanderers_size    = sizeof(Wanderer) * WANDERER_COUNT;
 | 
			
		||||
  u64 zones_size        = sizeof(SlowZone) * ZONE_COUNT;
 | 
			
		||||
  Wanderer *wanderers   = wapp_mem_allocator_alloc(&arena, wanderers_size);
 | 
			
		||||
  SlowZone *zones       = wapp_mem_allocator_alloc(&arena, zones_size);
 | 
			
		||||
  assert(wanderers != NULL && zones != NULL);
 | 
			
		||||
 | 
			
		||||
  memset(wanderers, 0, wanderers_size);
 | 
			
		||||
  memset(zones, 0, zones_size);
 | 
			
		||||
 | 
			
		||||
  for (u64 i = 0; i < WANDERER_COUNT; ++i) {
 | 
			
		||||
    init_wanderer(&(wanderers[i]), &state);
 | 
			
		||||
  }
 | 
			
		||||
@@ -84,25 +89,31 @@ int main(void) {
 | 
			
		||||
    init_slow_zone(&(zones[i]),&state);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
//   while (!WindowShouldClose()) {
 | 
			
		||||
//     for (u64 i = 0; i < WANDERER_COUNT; ++i) {
 | 
			
		||||
//       move_wanderer(&(wanderers[i]), zones);
 | 
			
		||||
//     }
 | 
			
		||||
//
 | 
			
		||||
//     BeginDrawing();
 | 
			
		||||
//
 | 
			
		||||
//     ClearBackground(BG_COLOR);
 | 
			
		||||
//
 | 
			
		||||
// #ifndef NDEBUG
 | 
			
		||||
//     for (u64 i = 0; i < ZONE_COUNT; ++i) {
 | 
			
		||||
//       render_slow_zone(&(zones[i]));
 | 
			
		||||
//     }
 | 
			
		||||
// #endif
 | 
			
		||||
//
 | 
			
		||||
//     for (u64 i = 0; i < WANDERER_COUNT; ++i) {
 | 
			
		||||
//       render_wanderer(&(wanderers[i]));
 | 
			
		||||
//     }
 | 
			
		||||
//
 | 
			
		||||
//     EndDrawing();
 | 
			
		||||
//   }
 | 
			
		||||
 | 
			
		||||
  while (!WindowShouldClose()) {
 | 
			
		||||
    for (u64 i = 0; i < WANDERER_COUNT; ++i) {
 | 
			
		||||
      move_wanderer(&(wanderers[i]), zones);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    BeginDrawing();
 | 
			
		||||
 | 
			
		||||
    ClearBackground(BG_COLOR);
 | 
			
		||||
 | 
			
		||||
#ifndef NDEBUG
 | 
			
		||||
    for (u64 i = 0; i < ZONE_COUNT; ++i) {
 | 
			
		||||
      render_slow_zone(&(zones[i]));
 | 
			
		||||
    }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    for (u64 i = 0; i < WANDERER_COUNT; ++i) {
 | 
			
		||||
      render_wanderer(&(wanderers[i]));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    EndDrawing();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user