Add ktx
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// SPDX-License-Identifier: Apache-2.0
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// ----------------------------------------------------------------------------
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// Copyright 2023 Arm Limited
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//
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// Licensed under the Apache License, Version 2.0 (the "License"); you may not
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// use this file except in compliance with the License. You may obtain a copy
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// of the License at:
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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// License for the specific language governing permissions and limitations
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// under the License.
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// ----------------------------------------------------------------------------
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// astcenc doesn't use the top 8 integer bits directly for sRGB RGB components
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// or when using the decode_unorm8 decode mode. An alterantive is used which
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// allows a common code path to be used. This test program shows that the two
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// produce equivalent output once rounded to a decode_unorm8 output.
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// Compile with e.g. clang++ astcenc_u8_test_bench.cpp -o astcenc_u8_test_bench -mavx2 -mf16c
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#define ASTCENC_AVX 2
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#define ASTCENC_F16C 1
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#define ASTCENC_SSE 41
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#include "../Source/astcenc_mathlib.cpp"
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#include "../Source/astcenc_color_unquantize.cpp"
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#include "../Source/astcenc_decompress_symbolic.cpp"
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int main()
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{
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printf("Decode mode test bench\n");
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for (int ep0 = 0; ep0 < 256; ep0++)
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{
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for (int ep1 = 0; ep1 < 256; ep1++)
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{
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for (int wt1 = 0; wt1 < 65; wt1++)
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{
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// Validate linear data with decode_unorm8 mode
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{
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// Expand 8 bit to 16 bit
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vint4 weights(wt1);
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int ep0_v0 = ep0 * 257;
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int ep1_v0 = ep1 * 257;
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// Linear with decode_u8 handling
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vmask4 decode_u8_v0(true, true, true, true);
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vint4 ep0v0(ep0_v0, ep0_v0, ep0_v0, ep0_v0);
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vint4 ep1v0(ep1_v0, ep1_v0, ep1_v0, ep1_v0);
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// Linear without decode_u8 handling
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vmask4 decode_u8_v1(false, false, false, false);
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vint4 ep0v1(ep0_v0, ep0_v0, ep0_v0, ep0_v0);
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vint4 ep1v1(ep1_v0, ep1_v0, ep1_v0, ep1_v0);
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// Lerp both styles
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vint4 colorv0 = lerp_color_int(decode_u8_v0, ep0v0, ep1v0, weights);
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vint4 colorv1 = lerp_color_int(decode_u8_v1, ep0v1, ep1v1, weights);
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// Validate top 8 integer bits match in both cases
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// - Shows that astcenc-style U8 doesn't differ from Khronos-style U8
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vint4 cs0 = lsr<8>(colorv0);
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vint4 cs1 = lsr<8>(colorv1);
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assert(cs0.lane<0>() == cs1.lane<0>());
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assert(cs0.lane<3>() == cs1.lane<3>());
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// Validate that astcenc output matches the top 8 integer bits
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vfloat4 colorv0f = decode_texel(colorv0, vmask4(false));
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vint4 colorv0_out = float_to_int_rtn(colorv0f * 255.0f);
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assert(colorv0_out.lane<0>() == cs0.lane<0>());
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}
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// Validate sRGB data with decode_unorm8 mode
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{
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// Expand 8 bit to 16 bit
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vint4 weights(wt1);
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int ep0_v0s = (ep0 << 8) | 0x80;
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int ep1_v0s = (ep1 << 8) | 0x80;
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int ep0_v0 = ep0 * 257;
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int ep1_v0 = ep1 * 257;
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// sRGB RGB and linear A with decode_u8 handling
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vmask4 decode_u8_v0(true, true, true, true);
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vint4 ep0v0(ep0_v0s, ep0_v0s, ep0_v0s, ep0_v0);
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vint4 ep1v0(ep1_v0s, ep1_v0s, ep1_v0s, ep1_v0);
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// sRGB RGB and linear A without decode_u8 handling
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vmask4 decode_u8_v1(false, false, false, false);
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vint4 ep0v1(ep0_v0s, ep0_v0s, ep0_v0s, ep0_v0);
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vint4 ep1v1(ep1_v0s, ep1_v0s, ep1_v0s, ep1_v0);
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// Lerp both styles
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vint4 colorv0 = lerp_color_int(decode_u8_v0, ep0v0, ep1v0, weights);
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vint4 colorv1 = lerp_color_int(decode_u8_v1, ep0v1, ep1v1, weights);
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// Validate top 8 integer bits match in both cases
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// - Shows that astcenc-style U8 doesn't differ from Khronos-style U8
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vint4 cs0 = lsr<8>(colorv0);
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vint4 cs1 = lsr<8>(colorv1);
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assert(cs0.lane<0>() == cs1.lane<0>());
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assert(cs0.lane<3>() == cs1.lane<3>());
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// Validate that astcenc output matches the top 8 integer bits
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vfloat4 colorv0f = decode_texel(colorv0, vmask4(false));
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vint4 colorv0_out = float_to_int_rtn(colorv0f * 255.0f);
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assert(colorv0_out.lane<0>() == cs0.lane<0>());
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}
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}
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}
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}
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return 0;
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}
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