Add ktx
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<!-- Copyright 2023 The Khronos Group Inc. -->
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<!-- SPDX-License-Identifier: Apache-2.0 -->
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# Why Vulkan Header Files Here?
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The `vulkan_core.h` included here is custom generated from the Vulkan
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Registry's `vk.xml` in order to include the format enumerators for the
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ASTC 3d formats. We need to support these formats because there are OpenGL implementations even though, as yet, there are no Vulkan implementations.
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See `./build_custom_vulkan_core` for instructions on generating the file.
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`vulkan_core.h` is used to generate the switch bodies `dfd2vk.inl` and `vk2dfd.inl`.
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## To Do
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Generate the switch bodies from `vk.xml` instead.
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