Add ktx
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/* -*- tab-width: 4; -*- */
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/* vi: set sw=2 ts=4 expandtab: */
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/*
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* Copyright 2016-2020 Mark Callow.
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @file
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* @brief Include appropriate version of gl.h for the shader-based tests.
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*
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* This is a separate header to avoid repetition of these conditionals.
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*/
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#ifndef MYGL_H
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#define MYGL_H
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#include <SDL3/SDL_video.h> // For the SDL_GL_CONTEXT_PROFILE macros
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#if GL_CONTEXT_PROFILE == SDL_GL_CONTEXT_PROFILE_CORE
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#ifdef _WIN32
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#include <windows.h>
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#undef KTX_USE_GETPROC /* Must use GETPROC on Windows */
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#define KTX_USE_GETPROC 1
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#else
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#if !defined(KTX_USE_GETPROC)
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#define KTX_USE_GETPROC 0
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#endif
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#endif
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#if KTX_USE_GETPROC
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#include <GL/glew.h>
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#else
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#define GL_GLEXT_PROTOTYPES
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#include <GL/glcorearb.h>
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#endif
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//#define GL_APIENTRY APIENTRY
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#elif GL_CONTEXT_PROFILE == SDL_GL_CONTEXT_PROFILE_COMPATIBILITY
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#error This application is not intended to run in compatibility mode.
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#elif GL_CONTEXT_PROFILE == SDL_GL_CONTEXT_PROFILE_ES
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#if GL_CONTEXT_MAJOR_VERSION == 1
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#error This application cannot run on OpenGL ES 1.
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#elif GL_CONTEXT_MAJOR_VERSION == 2
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#define GL_GLEXT_PROTOTYPES
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#elif GL_CONTEXT_MAJOR_VERSION == 3
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#define GL_GLEXT_PROTOTYPES
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#include <GLES3/gl3.h>
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#include <GLES2/gl2ext.h>
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#else
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#error Unexpected GL_CONTEXT_MAJOR_VERSION
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#endif
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#endif
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/* To help find supported transcode targets */
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#if !defined(GL_ETC1_RGB8_OES)
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#define GL_ETC1_RGB8_OES 0x8D64
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#endif
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#if !defined(GL_COMPRESSED_RGB8_ETC2)
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#define GL_COMPRESSED_RGB8_ETC2 0x9274
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#endif
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#if !defined(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
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#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
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#endif
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#endif /* MYGL_H */
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