Add ktx
This commit is contained in:
@@ -0,0 +1,18 @@
|
||||
// Copyright 2017 Mark Callow
|
||||
// SPDX-License-Identifier: Apache-2.0
|
||||
|
||||
#version 450
|
||||
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
#extension GL_ARB_shading_language_420pack : enable
|
||||
|
||||
layout (binding = 1) uniform sampler3D sampler3d;
|
||||
|
||||
layout (location = 0) in vec3 inUVW;
|
||||
|
||||
layout (location = 0) out vec4 outFragColor;
|
||||
|
||||
void main()
|
||||
{
|
||||
outFragColor = texture(sampler3d, inUVW);
|
||||
}
|
||||
Reference in New Issue
Block a user