Add ktx
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<!doctype html>
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<!-- Copyright 2024 Mark Callow.
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SPDX-License-Identifier: Apache-2.0 -->
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<title>libktx.js Demo with WebGL</title>
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<link rel="stylesheet" href="../webgl.css" type="text/css">
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<link rel="shortcut icon" href="../ktx_favicon.ico" type="image/x-icon" />
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<style>
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body {
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/* Set margins to center the page. */
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margin: 2em auto 2em auto;
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max-width: 55em;
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}
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/* Center the canvas too. */
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canvas {
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display: block;
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margin-left: auto;
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margin-right: auto;
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}
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#panel {
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color: white;
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background-color:rgba(0.3, 0.3, 0.3, 0.3);
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padding: 0.5em;
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max-width: 55em;
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}
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</style>
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</head>
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<body>
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<div id="panel">
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<h2>libktx Read-only Javascript Binding Test</h2>
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<p>This test uses the read-only Javascript binding for libktx,
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which has been compiled to Javascript using Emscripten. It uses a
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KTX2 file with a Basis Universal-compressed payload. It has
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transcoded the images to <b id='format'>FORMAT</b>.
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</p>
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</div>
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<p></p>
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<canvas id="glcanvas" width="640" height="480"></canvas>
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</body>
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<script src="../gl-matrix.js"></script>
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<script src="../libktx_read.js"></script>
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<script src="libktx-read-test.js"></script>
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</html>
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