Load meshes and setup shader data buffers

This commit is contained in:
2026-06-01 00:08:39 +01:00
parent 33fd5389aa
commit e3195c9b12
2 changed files with 160 additions and 25 deletions
+1 -1
View File
@@ -2,5 +2,5 @@
bear -- clang++ -g -c -Wno-nullability-completeness -DVK_NO_PROTOTYPES -I$VULKAN_SDK/include vulkan_profiles/vulkan_profiles.cpp main.cpp
bear -a -- clang -g -c -DVK_NO_PROTOTYPES -Ivulkan_profiles -I$VULKAN_SDK/include $VULKAN_SDK/include/volk/volk.c wapp/wapp.c
bear -a -- clang++ -g -DVK_NO_PROTOTYPES -lSDL3 -lglm -o main *.o
bear -a -- clang++ -g -DVK_NO_PROTOTYPES -lSDL3 -lglm -ltinyobjloader -o main *.o
rm *.o