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how-to-vulkan/ktx/utils/platform_utils.h
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2026-06-14 19:09:18 +01:00

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// Copyright 2022-2023 The Khronos Group Inc.
// Copyright 2022-2023 RasterGrid Kft.
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "stdafx.h"
#include <string>
#include <iostream>
#include <memory>
#include <vector>
#if defined(_WIN32)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <windows.h>
#include <shellapi.h>
#endif
#if defined(_WIN32) && !defined(_UNICODE)
// For Windows, we convert the UTF-8 path to a UTF-16 path to force using
// the APIs that correctly handle unicode characters.
inline std::wstring DecodeUTF8Path(std::string path) {
std::wstring result;
int len = MultiByteToWideChar(CP_UTF8, 0, path.c_str(), static_cast<int>(path.length()), NULL, 0);
if (len > 0)
{
result.resize(len);
MultiByteToWideChar(CP_UTF8, 0, path.c_str(), static_cast<int>(path.length()), &result[0], len);
}
return result;
}
#else
// For other platforms there is no need for any conversion, they
// support UTF-8 natively.
inline std::string DecodeUTF8Path(std::string path) {
return path;
}
#endif
inline void InitUTF8CLI(int& argc, char* argv[]) {
#if defined(_WIN32)
// Windows does not support UTF-8 argv so we have to manually acquire it
static std::vector<std::unique_ptr<char[]>> utf8Argv(argc);
LPWSTR commandLine = GetCommandLineW();
LPWSTR* wideArgv = CommandLineToArgvW(commandLine, &argc);
for (int i = 0; i < argc; ++i) {
int byteSize = WideCharToMultiByte(CP_UTF8, 0, wideArgv[i], -1, nullptr, 0, nullptr, nullptr);
utf8Argv[i] = std::make_unique<char[]>(byteSize);
WideCharToMultiByte(CP_UTF8, 0, wideArgv[i], -1, utf8Argv[i].get(), byteSize, nullptr, nullptr);
argv[i] = utf8Argv[i].get();
}
#else
// Nothing to do for other platforms
(void)argc;
(void)argv;
#endif
}
inline FILE* fopenUTF8(const std::string& path, const std::string& mode) {
#if defined(_WIN32)
FILE* fp;
// Returned errno_t value is also set in the global errno.
(void)_wfopen_s(&fp, DecodeUTF8Path(path).c_str(), DecodeUTF8Path(mode).c_str());
return fp;
#else
return fopen(path.c_str(), mode.c_str());
#endif
}
inline int unlinkUTF8(const std::string& path) {
#if defined(_WIN32)
return _wunlink(DecodeUTF8Path(path).c_str());
#else
return unlink(path.c_str());
#endif
}