85 lines
4.5 KiB
Plaintext
85 lines
4.5 KiB
Plaintext
// Microsoft Visual C++ generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "winres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// Japanese (Japan) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_JPN)
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LANGUAGE LANG_JAPANESE, SUBLANG_DEFAULT
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""winres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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#endif // Japanese (Japan) resources
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// English (United Kingdom) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
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#endif // English (United Kingdom) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Moved out of the LANG #if's because there is no expectation of having
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// different icons per language.
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// Use name rather than an IDI_ macro so that appfwSDL does not need to
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// include the application's resource.h. It will set "MAIN_ICON" as the
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// title bar and task bar icon overriding the Windows default set by SDL.
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// appfwSDL needs to set the icon, so it is done early enough to avoid
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// the icon change being visible.
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MAIN_ICON ICON "../../../../../icons/win/ktx_app.ico"
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