Remove backpack model and replace it with Suzanne
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Before Width: | Height: | Size: 1.8 MiB |
@@ -1,16 +0,0 @@
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl Scene_-_Root
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Ns 225.000000
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Ka 1.000000 1.000000 1.000000
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Kd 0.800000 0.800000 0.800000
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Ks 0.500000 0.500000 0.500000
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Ke 0.0 0.0 0.0
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Ni 1.450000
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d 1.000000
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illum 2
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map_Kd diffuse.jpg
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map_Bump normal.png
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map_Ks specular.jpg
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199481
models/backpack/backpack.obj
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Before Width: | Height: | Size: 5.8 MiB |
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Before Width: | Height: | Size: 14 MiB |
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Before Width: | Height: | Size: 4.2 MiB |
@@ -1,3 +0,0 @@
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Model by Berk Gedik, from: https://sketchfab.com/3d-models/survival-guitar-backpack-low-poly-799f8c4511f84fab8c3f12887f7e6b36
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Modified material assignment (Joey de Vries) for easier load in OpenGL model loading chapter, and renamed albedo to diffuse and metallic to specular to match non-PBR lighting setup.
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Before Width: | Height: | Size: 6.4 MiB |
BIN
models/suzanne/diffuse.png
Normal file
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After Width: | Height: | Size: 67 KiB |
BIN
models/suzanne/specular.png
Normal file
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After Width: | Height: | Size: 526 KiB |
12
models/suzanne/suzanne.mtl
Normal file
@@ -0,0 +1,12 @@
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# Blender 4.3.2 MTL File: 'None'
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# www.blender.org
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newmtl Material
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Ka 1.000000 1.000000 1.000000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.450000
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d 1.000000
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illum 2
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map_Kd diffuse.png
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map_Ks specular.png
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