Add diffuse map

This commit is contained in:
2024-12-07 23:24:40 +00:00
parent 621204abe5
commit cc1f6afb26
4 changed files with 87 additions and 46 deletions

View File

@@ -2,9 +2,11 @@
layout(location=0) in vec3 position;
layout(location=1) in vec3 normal;
layout(location=2) in vec2 uv;
out vec3 vert_normal;
out vec3 frag_position;
out vec2 uv_coords;
uniform mat3 normal_mat;
uniform mat4 model;
@@ -14,5 +16,6 @@ uniform mat4 projection;
void main() {
vert_normal = normal_mat * normal;
frag_position = vec3(model * vec4(position, 1.0));
uv_coords = uv;
gl_Position = projection * view * model * vec4(position, 1.0);
};