learnopengl/shaders/vert.glsl
2024-09-30 00:11:59 +01:00

12 lines
189 B
GLSL

#version 330 core
layout(location=0) in vec3 position;
layout(location=1) in vec3 color;
out vec3 vert_color;
void main() {
vert_color = color;
gl_Position = vec4(position, 1.0);
};