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learnopengl/shaders
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Abdelrahman e9a9b8a2cf Use instanced arrays to draw the lights
2024-12-30 19:07:53 +00:00
..
frag.glsl
Move common shader data to uniform buffer
2024-12-28 22:28:20 +00:00
light_frag.glsl
Define material and light properties
2024-12-03 21:29:50 +00:00
light_vert.glsl
Use instanced arrays to draw the lights
2024-12-30 19:07:53 +00:00
normal_frag.glsl
Add ability to draw normals
2024-12-30 17:31:54 +00:00
normal_geo.glsl
Add ability to draw normals
2024-12-30 17:31:54 +00:00
normal_vert.glsl
Add ability to draw normals
2024-12-30 17:31:54 +00:00
pp_frag.glsl
Update shaders to use interface blocks
2024-12-28 20:00:05 +00:00
pp_vert.glsl
Implement double frame buffering
2024-12-27 22:22:32 +00:00
reflective_frag.glsl
Move common shader data to uniform buffer
2024-12-28 22:28:20 +00:00
refractive_frag.glsl
Move common shader data to uniform buffer
2024-12-28 22:28:20 +00:00
sb_frag.glsl
Implement skybox
2024-12-28 00:14:25 +00:00
sb_vert.glsl
Move common shader data to uniform buffer
2024-12-28 22:28:20 +00:00
vert.glsl
Move common shader data to uniform buffer
2024-12-28 22:28:20 +00:00
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