#ifndef PAK_H #define PAK_H #include "aliases.h" #include typedef struct { u64 offset; u64 length; char name[]; } toc_entry_t; typedef struct { u64 count; u64 size; } toc_t; typedef struct { u64 major; u64 minor; u64 patch; } pak_ver_t; typedef struct { u64 size; u8 data[]; } pak_entry_t; typedef struct { u64 magic; pak_ver_t version; toc_t toc; } pak_t; bool create_asset_pack(const char *dirpath, const char *output); #endif // !PAK_H