Build libpakrd with cmake instead of using it as prebuilt library
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@@ -0,0 +1,50 @@
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#ifndef PAK_H
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#define PAK_H
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#ifdef __cplusplus
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extern "C" {
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#endif // __cplusplus
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#include "aliases.h"
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#include <stdbool.h>
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typedef struct {
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u64 size;
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u8 data[];
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} buf_t;
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typedef struct {
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u64 offset;
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u64 length;
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char name[];
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} toc_entry_t;
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typedef struct {
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u64 count;
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u64 size;
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} toc_t;
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typedef struct {
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u64 major;
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u64 minor;
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u64 patch;
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} pak_ver_t;
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typedef struct {
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u64 magic;
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pak_ver_t version;
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toc_t toc;
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} pak_t;
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typedef struct asset_pack asset_pack_t;
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asset_pack_t *load_asset_pack(const char *filepath);
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buf_t *read_file_from_pack(asset_pack_t *pack, const char *filename);
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void close_pack_file(buf_t **buf);
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void close_asset_pack(asset_pack_t **pack);
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#ifdef __cplusplus
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}
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#endif // __cplusplus
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#endif // !PAK_H
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