Added support for rendering on Android devices

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abdelrahman committed 2022-10-02 20:24:00 +01:00
1 parent e110b1f2fd
commit 2eb8d83dc0
8 files changed
+122 -14

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LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := Engine
SDL_PATH := ../SDL
SDL_IMAGE_PATH := ../SDL_image
SDL_MIXER_PATH := ../SDL_mixer
SDL_TTF_PATH := ../SDL_ttf
LOCAL_C_INCLUDES := \
$(LOCAL_PATH)/include \
$(LOCAL_PATH)/$(SDL_PATH)/include \
$(LOCAL_PATH)/$(SDL_MIXER_PATH)/include \
$(LOCAL_PATH)/$(SDL_IMAGE_PATH) \
$(LOCAL_PATH)/$(SDL_TTF_PATH)
# Add your application source files here...
LOCAL_SRC_FILES := $(wildcard $(LOCAL_PATH)/src/*.c)
LOCAL_SHARED_LIBRARIES := SDL2 SDL2_image SDL2_mixer SDL2_ttf
LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
include $(BUILD_SHARED_LIBRARY)