Added support for rendering on Android devices
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@@ -28,6 +28,7 @@ add_library(${PROJECT_NAME} SHARED
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src/ObjectStore.c
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src/AssetManager.c
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src/reusable_ids.c
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src/math_utils.c
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)
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target_include_directories(${PROJECT_NAME} PUBLIC
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@@ -54,6 +55,7 @@ install(FILES
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include/ObjectStore.h
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include/AssetManager.h
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include/reusable_ids.h
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include/math_utils.h
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CONFIGURATIONS Release
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
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)
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