Created the Window and Renderer and started implementing the functions

for the game loop
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abdelrahman committed 2022-09-10 22:17:58 +01:00
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commit 33066b381e
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#ifndef RENDERER_H
#define RENDERER_H
#include "SDL.h"
#include "SDL_video.h"
#include <stdbool.h>
typedef struct renderer Renderer;
Renderer *create_renderer();
bool init_renderer(Renderer *renderer, SDL_Window *window);
void render_clear(const Renderer *renderer, SDL_Color color);
void swap_buffers(const Renderer *renderer);
void destroy_renderer(Renderer *renderer);
#endif // !RENDERER_H