Started working on the ObjectStore

This commit is contained in:
abdelrahman committed 2022-09-11 01:20:16 +01:00
1 parent 33066b381e
commit 6b1197bfca
3 files changed
+17 -2

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+3 -2
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@@ -1,5 +1,6 @@
#include "Game.h"
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_events.h"
#include "SDL_pixels.h"
#include "Window.h"
@@ -21,7 +22,7 @@ bool init_game(const char *game_name, int window_width, int window_height,
bool full_screen) {
if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
#ifdef DEBUG_ENGINE
printf("Failed to initialise game\n");
printf("Failed to initialise SDL. Error: %s\n", SDL_GetError());
#endif /* DEBUG_ENGINE */
return false;
@@ -30,7 +31,7 @@ bool init_game(const char *game_name, int window_width, int window_height,
if (!init_window(&(Game.window), game_name, window_width, window_height,
full_screen)) {
#ifdef DEBUG_ENGINE
printf("Failed to initialise game\n");
printf("Failed to initialise window\n");
#endif /* DEBUG_ENGINE */
return false;