Support loading bitmap fonts from an asset pack

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abdelrahman committed 2023-11-05 19:15:16 +00:00
1 parent ab18f92fe5
commit c5dd826c66
4 files changed
+20 -8

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@@ -52,8 +52,10 @@ AssetID load_asset_from_pack(asset_pack_t *pack, const char *filename,
void unload_asset(AssetID *id);
#ifdef __ANDROID__
BitmapFont *load_bitmap_font(const char *filepath, u64 tile_width,
u64 tile_height);
BitmapFont *load_bitmap_font_from_file(const char *filepath, u64 tile_width,
u64 tile_height);
BitmapFont *load_bitmap_font_from_pack(const char *filepath, u64 tile_width,
u64 tile_height, asset_pack_t *pack);
void unload_bitmap_font(BitmapFont **font);
#endif // __ANDROID__
// END ASSET MANAGEMENT API