Rename load_asset to load_asset_from_file
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@@ -45,7 +45,7 @@ void remove_object(ObjectID *id);
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// END OBJECT MANAGEMENT API
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// ASSET MANAGEMENT API
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AssetID load_asset(const char *path, AssetType type);
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AssetID load_asset_from_file(const char *path, AssetType type);
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void unload_asset(AssetID *id);
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#ifdef __ANDROID__
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