Modified the text rendering functions to allow for clipping the text
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@@ -70,15 +70,16 @@ void fill_rectangle(RenderRect rect, SDL_Color color);
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* Ensures that a rendered rectangle is clipped to the drawing area when it is
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* smaller than the actual size of the window.
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*/
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void clip_render_rects_to_drawing_area(RenderRect *src, RenderRect *dest);
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void clip_texture_render_rects_to_drawing_area(RenderRect *src,
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RenderRect *dest);
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RenderRect get_texture_asset_rect(AssetID id);
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void render_texture_asset(AssetID id, RenderRect *src, RenderRect *dest);
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void modulate_texture_color(AssetID id, SDL_Color color);
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void modulate_texture_alpha(AssetID id, u8 alpha);
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TextSize get_text_size_from_font_asset(AssetID id, const char *text);
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void render_text_with_font_asset(AssetID id, const char *text, f32 x, f32 y,
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SDL_Color color);
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void render_text_with_font_asset(AssetID id, const char *text, RenderRect dest,
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SDL_Color color, const RenderRect *clip);
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void set_font_asset_size(AssetID id, u32 size);
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i32 set_font_direction(AssetID id, FontDirection direction);
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i32 set_font_script_name(AssetID id, const char *script);
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