Added engine.h
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@@ -34,6 +34,10 @@ target_link_libraries(${PROJECT_NAME} PUBLIC
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SDL2_ttf
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SDL2_ttf
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)
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)
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install(FILES include/engine.h
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CONFIGURATIONS Release
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
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)
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install(TARGETS ${PROJECT_NAME}
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install(TARGETS ${PROJECT_NAME}
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CONFIGURATIONS Release
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CONFIGURATIONS Release
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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@@ -0,0 +1,6 @@
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#ifndef ENGINE_H
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#define ENGINE_H
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void init(void);
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#endif // !ENGINE_H
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