Started working on figuring out how to properly support full screen and

high DPI
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abdelrahman committed 2022-09-25 23:31:53 +01:00
1 parent dbc8c88b89
commit ffaa6e5ae7
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@@ -5,13 +5,14 @@
#include "SDL_events.h"
#include "engine_build_config.h"
#include "reusable_ids.h"
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif // !__cplusplus
typedef void (*EventHandlerPtr)(const SDL_Event *event, void *object);
typedef void (*UpdateFuncPtr)(float delta, void *object);
typedef void (*EventHandlerPtr)(void *object, const SDL_Event *event);
typedef void (*UpdateFuncPtr)(void *object, float delta);
typedef void (*RenderFuncPtr)(void *object);
typedef struct object_store ObjectStore;