Commit Graph
13 Commits
Author SHA1 Message Date
abdelrahman 5e6211c2a9 Added aliases with sizes for the integer and floating-point numbers 2022-11-27 15:04:34 +00:00
abdelrahman 8a4697e121 Improved text rendering and fixed a bug with the texture rendering 2022-10-28 00:40:29 +01:00
abdelrahman a87eba8db7 Added ability to draw a non-filled rectangle 2022-10-09 04:50:28 +01:00
abdelrahman c1659dcf88 Fixed an issue with clipping the render rectangle 2022-10-05 23:41:13 +01:00
abdelrahman 2eb8d83dc0 Added support for rendering on Android devices 2022-10-02 20:24:00 +01:00
abdelrahman e110b1f2fd Added support for desktop full screen with pillarboxing and letterboxing
and started adding some comments to the code
2022-10-02 02:16:28 +01:00
abdelrahman ffaa6e5ae7 Started working on figuring out how to properly support full screen and
high DPI
2022-09-25 23:31:53 +01:00
abdelrahman dbc8c88b89 Added ability to open, close and render fonts 2022-09-25 15:58:54 +01:00
abdelrahman e3f4f9c94f Implemented load audio and music files as well the basic audio playback
functionality.
2022-09-25 02:19:21 +01:00
abdelrahman 3f71cf0f3f Connected the AssetManager to the GameEngine and added function in the
GameEngine API to allow for loading and removing assets as well as rendering
textures using their AssetID
2022-09-23 04:39:17 +01:00
abdelrahman c4f1775392 Implemented the core functionality of the ObjectStore and started
implementing the functionality for the AssetManager
2022-09-22 01:56:21 +01:00
abdelrahman 20f476c4ab Started implementing a hashmap that includes tags for the all the game
objects.
2022-09-12 01:28:29 +01:00
abdelrahman 33066b381e Created the Window and Renderer and started implementing the functions
for the game loop
2022-09-10 22:17:58 +01:00