LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := Engine SDL_PATH := ../SDL SDL_IMAGE_PATH := ../SDL_image SDL_MIXER_PATH := ../SDL_mixer SDL_TTF_PATH := ../SDL_ttf LOCAL_C_INCLUDES := \ $(LOCAL_PATH)/include \ $(LOCAL_PATH)/$(SDL_PATH)/include \ $(LOCAL_PATH)/$(SDL_MIXER_PATH)/include \ $(LOCAL_PATH)/$(SDL_IMAGE_PATH) \ $(LOCAL_PATH)/$(SDL_TTF_PATH) # Add your application source files here... LOCAL_SRC_FILES := $(wildcard $(LOCAL_PATH)/src/*.c) LOCAL_SHARED_LIBRARIES := SDL2 SDL2_image SDL2_mixer SDL2_ttf LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid include $(BUILD_SHARED_LIBRARY)