Logo
Explore Help
Sign In
abdelrahman/punchie-engine
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
2d5719fc649d7d4e39f4f761fd8f6a7717959b0d
punchie-engine/include
T
History
abdelrahman 2d5719fc64 Conditionally compile BitmapFont for Anroid
2023-10-01 15:52:03 +01:00
..
aliases.h
Updated the aliases and switched from u64 to size_t in the for loops
2022-12-24 00:44:31 +00:00
AssetManager.h
Make renderer pointer const in load_asset_to_manager
2023-08-06 22:11:56 +01:00
BitmapFont.h
Conditionally compile BitmapFont for Anroid
2023-10-01 15:52:03 +01:00
constants.h
Added ability to draw a non-filled rectangle
2022-10-09 04:50:28 +01:00
GameEngine.h
Conditionally compile BitmapFont for Anroid
2023-10-01 15:52:03 +01:00
math_utils.h
Added min and max functions for floats and modified the text rendering code
2023-02-05 16:04:49 +00:00
ObjectStore.h
Reorganised the ObjectStore and AssetManager files
2023-01-02 13:08:24 +00:00
Renderer.h
Modified the text rendering functions to allow for clipping the text
2023-02-04 18:47:02 +00:00
reusable_ids.h
Added aliases with sizes for the integer and floating-point numbers
2022-11-27 15:04:34 +00:00
Window.h
Added aliases with sizes for the integer and floating-point numbers
2022-11-27 15:04:34 +00:00
Powered by Gitea Version: 28.2.0 Page: 19ms Template: 2ms
github
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API