Files
punchie-engine/include/ObjectStore.h
T

14 lines
342 B
C

#ifndef OBJECT_STORE_H
#define OBJECT_STORE_H
#include "Renderer.h"
typedef void (*UpdateFuncPtr)(float delta, void *object);
typedef void (*RenderFuncPtr)(Renderer *renderer, void *object);
typedef struct object_store ObjectStore;
void add_object_to_store(ObjectStore *os, UpdateFuncPtr uf, RenderFuncPtr rf);
#endif // !OBJECT_STORE_H